140 lines
4.6 KiB
C++
140 lines
4.6 KiB
C++
#include "first_app.hpp"
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// std
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#include <stdexcept>
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#include <array>
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namespace hk
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{
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FirstApp::FirstApp()
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{
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loadModels();
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createPipelineLayout();
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createPipeline();
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createCommandBuffers();
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}
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FirstApp::~FirstApp()
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{
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vkDestroyPipelineLayout(device.device(), pipelineLayout, nullptr);
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}
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void FirstApp::run()
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{
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while (!window.shouldClose())
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{
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glfwPollEvents();
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drawFrame();
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}
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vkDeviceWaitIdle(device.device());
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}
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void FirstApp::loadModels()
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{
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std::vector<Model::Vertex> vertices{
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{{0.0f, -0.5f}, {1.0f, 0.0f, 0.0f}},
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{{0.5f, 0.5f}, {0.0f, 1.0f, 0.0f}},
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{{-0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}}
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};
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model = std::make_unique<Model>(device, vertices);
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}
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void FirstApp::createPipelineLayout()
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{
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VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
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pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutInfo.setLayoutCount = 0;
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pipelineLayoutInfo.pSetLayouts = nullptr;
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pipelineLayoutInfo.pushConstantRangeCount = 0;
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pipelineLayoutInfo.pPushConstantRanges = nullptr;
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if (vkCreatePipelineLayout(device.device(), &pipelineLayoutInfo, nullptr, &pipelineLayout) !=
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VK_SUCCESS)
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{
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throw std::runtime_error("failed to create pipeline layout!");
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}
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}
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void FirstApp::createPipeline()
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{
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auto pipelineConfig =
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Pipeline::defaultPipelineConfigInfo(swapChain.width(), swapChain.height());
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pipelineConfig.renderPass = swapChain.getRenderPass();
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pipelineConfig.pipelineLayout = pipelineLayout;
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pipeline = std::make_unique<Pipeline>(
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device,
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"shaders/simple_shader.vert.spv",
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"shaders/simple_shader.frag.spv",
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pipelineConfig);
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}
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void FirstApp::createCommandBuffers()
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{
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commandBuffers.resize(swapChain.imageCount());
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VkCommandBufferAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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allocInfo.commandPool = device.getCommandPool();
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allocInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
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if (vkAllocateCommandBuffers(device.device(), &allocInfo, commandBuffers.data()) !=
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VK_SUCCESS)
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{
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throw std::runtime_error("failed to allocate command buffers!");
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}
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for (int i = 0; i < commandBuffers.size(); i++)
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{
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VkCommandBufferBeginInfo beginInfo{};
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beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS)
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{
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throw std::runtime_error("failed to begin recording command buffer!");
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}
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VkRenderPassBeginInfo renderPassInfo{};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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renderPassInfo.renderPass = swapChain.getRenderPass();
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renderPassInfo.framebuffer = swapChain.getFrameBuffer(i);
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renderPassInfo.renderArea.offset = {0, 0};
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renderPassInfo.renderArea.extent = swapChain.getSwapChainExtent();
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std::array<VkClearValue, 2> clearValues{};
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clearValues[0].color = {0.1f, 0.1f, 0.1f, 1.0f};
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clearValues[1].depthStencil = {1.0f, 0};
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renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
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renderPassInfo.pClearValues = clearValues.data();
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vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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pipeline->bind(commandBuffers[i]);
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model->bind(commandBuffers[i]);
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model->draw(commandBuffers[i]);
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vkCmdEndRenderPass(commandBuffers[i]);
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if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS)
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{
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throw std::runtime_error("failed to record command buffer!");
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}
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}
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}
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void FirstApp::drawFrame()
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{
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uint32_t imageIndex;
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auto result = swapChain.acquireNextImage(&imageIndex);
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if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR)
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{
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throw std::runtime_error("failed to acquire swap chain image!");
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}
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result = swapChain.submitCommandBuffers(&commandBuffers[imageIndex], &imageIndex);
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if (result != VK_SUCCESS)
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{
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throw std::runtime_error("failed to present swap chain image!");
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}
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}
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} |