Swap Chain Recreation & Dynamic Viewports
This commit is contained in:
parent
eb484e22f8
commit
976ff14298
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@ -48,6 +48,30 @@
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"typeinfo": "cpp",
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"typeinfo": "cpp",
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"fstream": "cpp",
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"fstream": "cpp",
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"set": "cpp",
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"set": "cpp",
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"unordered_set": "cpp"
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"unordered_set": "cpp",
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"csignal": "cpp",
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"ctime": "cpp",
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"any": "cpp",
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"strstream": "cpp",
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"bitset": "cpp",
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"chrono": "cpp",
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"codecvt": "cpp",
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"complex": "cpp",
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"condition_variable": "cpp",
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"list": "cpp",
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"map": "cpp",
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"optional": "cpp",
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"ratio": "cpp",
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"future": "cpp",
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"iomanip": "cpp",
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"mutex": "cpp",
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"semaphore": "cpp",
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"sstream": "cpp",
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"stop_token": "cpp",
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"thread": "cpp",
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"cfenv": "cpp",
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"typeindex": "cpp",
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"valarray": "cpp",
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"variant": "cpp"
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}
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}
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}
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}
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BIN
VulkanTest
BIN
VulkanTest
Binary file not shown.
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@ -58,8 +58,11 @@ namespace hk
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void FirstApp::createPipeline()
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void FirstApp::createPipeline()
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{
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{
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auto pipelineConfig =
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assert(swapChain != nullptr && "Cannot create pipeline before swap chain");
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Pipeline::defaultPipelineConfigInfo(swapChain->width(), swapChain->height());
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assert(pipelineLayout != nullptr && "Cannot create pipeline before pipeline layout");
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PipelineConfigInfo pipelineConfig{};
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Pipeline::defaultPipelineConfigInfo(pipelineConfig);
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pipelineConfig.renderPass = swapChain->getRenderPass();
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pipelineConfig.renderPass = swapChain->getRenderPass();
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pipelineConfig.pipelineLayout = pipelineLayout;
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pipelineConfig.pipelineLayout = pipelineLayout;
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@ -80,7 +83,22 @@ namespace hk
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}
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}
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vkDeviceWaitIdle(device.device());
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vkDeviceWaitIdle(device.device());
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swapChain = std::make_unique<SwapChain>(device, extent);
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if (swapChain == nullptr)
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{
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swapChain = std::make_unique<SwapChain>(device, extent);
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}
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else
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{
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swapChain = std::make_unique<SwapChain>(device, extent, std::move(swapChain));
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if (swapChain->imageCount() != commandBuffers.size())
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{
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freeCommandBuffers();
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createCommandBuffers();
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}
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}
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// if render pass compatible do nothing else
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createPipeline();
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createPipeline();
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}
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}
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@ -101,6 +119,16 @@ namespace hk
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}
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}
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}
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}
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void FirstApp::freeCommandBuffers()
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{
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vkFreeCommandBuffers(
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device.device(),
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device.getCommandPool(),
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static_cast<float>(commandBuffers.size()),
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commandBuffers.data());
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commandBuffers.clear();
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}
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void FirstApp::recordCommandBuffer(int imageIndex)
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void FirstApp::recordCommandBuffer(int imageIndex)
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{
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{
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VkCommandBufferBeginInfo beginInfo{};
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VkCommandBufferBeginInfo beginInfo{};
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@ -126,6 +154,17 @@ namespace hk
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vkCmdBeginRenderPass(commandBuffers[imageIndex], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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vkCmdBeginRenderPass(commandBuffers[imageIndex], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
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VkViewport viewport{};
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viewport.x = 0.0f;
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viewport.y = 0.0f;
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viewport.width = static_cast<float>(swapChain->getSwapChainExtent().width);
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viewport.height = static_cast<float>(swapChain->getSwapChainExtent().height);
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viewport.minDepth = 0.0f;
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viewport.maxDepth = 1.0f;
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VkRect2D scissor{{0, 0}, swapChain->getSwapChainExtent()};
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vkCmdSetViewport(commandBuffers[imageIndex], 0, 1, &viewport);
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vkCmdSetScissor(commandBuffers[imageIndex], 0, 1, &scissor);
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pipeline->bind(commandBuffers[imageIndex]);
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pipeline->bind(commandBuffers[imageIndex]);
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model->bind(commandBuffers[imageIndex]);
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model->bind(commandBuffers[imageIndex]);
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model->draw(commandBuffers[imageIndex]);
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model->draw(commandBuffers[imageIndex]);
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@ -31,6 +31,7 @@ namespace hk
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void createPipelineLayout();
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void createPipelineLayout();
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void createPipeline();
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void createPipeline();
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void createCommandBuffers();
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void createCommandBuffers();
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void freeCommandBuffers();
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void drawFrame();
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void drawFrame();
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void recreateSwapChain();
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void recreateSwapChain();
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void recordCommandBuffer(int imageIndex);
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void recordCommandBuffer(int imageIndex);
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@ -31,22 +31,17 @@ namespace hk
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vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicPipeline);
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vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicPipeline);
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}
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}
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PipelineConfigInfo Pipeline::defaultPipelineConfigInfo(uint32_t width, uint32_t height)
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void Pipeline::defaultPipelineConfigInfo(PipelineConfigInfo& configInfo)
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{
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{
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PipelineConfigInfo configInfo{};
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configInfo.inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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configInfo.inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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configInfo.inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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configInfo.inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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configInfo.inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
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configInfo.inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
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configInfo.viewport.x = 0.0f;
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configInfo.viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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configInfo.viewport.y = 0.0f;
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configInfo.viewportInfo.viewportCount = 1;
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configInfo.viewport.width = static_cast<float>(width);
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configInfo.viewportInfo.pViewports = nullptr;
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configInfo.viewport.height = static_cast<float>(height);
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configInfo.viewportInfo.scissorCount = 1;
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configInfo.viewport.minDepth = 0.0f;
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configInfo.viewportInfo.pScissors = nullptr;
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configInfo.viewport.maxDepth = 1.0f;
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configInfo.scissor.offset = {0, 0};
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configInfo.scissor.extent = {width, height};
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configInfo.rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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configInfo.rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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configInfo.rasterizationInfo.depthClampEnable = VK_FALSE;
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configInfo.rasterizationInfo.depthClampEnable = VK_FALSE;
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@ -100,7 +95,11 @@ namespace hk
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configInfo.depthStencilInfo.front = {}; // Optional
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configInfo.depthStencilInfo.front = {}; // Optional
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configInfo.depthStencilInfo.back = {}; // Optional
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configInfo.depthStencilInfo.back = {}; // Optional
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return configInfo;
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configInfo.dynamicStateEnables = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
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configInfo.dynamicStateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
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configInfo.dynamicStateInfo.pDynamicStates = configInfo.dynamicStateEnables.data();
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configInfo.dynamicStateInfo.dynamicStateCount = static_cast<uint32_t>(configInfo.dynamicStateEnables.size());
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configInfo.dynamicStateInfo.flags = 0;
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}
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}
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std::vector<char> Pipeline::readFile(const std::string &filePath)
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std::vector<char> Pipeline::readFile(const std::string &filePath)
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vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
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vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
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vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
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vertexInputInfo.pVertexBindingDescriptions = bindingDescriptions.data();
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VkPipelineViewportStateCreateInfo viewportInfo{};
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viewportInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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viewportInfo.viewportCount = 1;
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viewportInfo.pViewports = &configInfo.viewport;
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viewportInfo.scissorCount = 1;
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viewportInfo.pScissors = &configInfo.scissor;
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VkGraphicsPipelineCreateInfo pipelineInfo{};
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VkGraphicsPipelineCreateInfo pipelineInfo{};
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pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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pipelineInfo.stageCount = 2;
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pipelineInfo.stageCount = 2;
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pipelineInfo.pStages = shaderStages;
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pipelineInfo.pStages = shaderStages;
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pipelineInfo.pVertexInputState = &vertexInputInfo;
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pipelineInfo.pVertexInputState = &vertexInputInfo;
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pipelineInfo.pInputAssemblyState = &configInfo.inputAssemblyInfo;
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pipelineInfo.pInputAssemblyState = &configInfo.inputAssemblyInfo;
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pipelineInfo.pViewportState = &viewportInfo;
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pipelineInfo.pViewportState = &configInfo.viewportInfo;
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pipelineInfo.pRasterizationState = &configInfo.rasterizationInfo;
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pipelineInfo.pRasterizationState = &configInfo.rasterizationInfo;
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pipelineInfo.pMultisampleState = &configInfo.multisampleInfo;
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pipelineInfo.pMultisampleState = &configInfo.multisampleInfo;
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pipelineInfo.pColorBlendState = &configInfo.colorBlendInfo;
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pipelineInfo.pColorBlendState = &configInfo.colorBlendInfo;
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pipelineInfo.pDepthStencilState = &configInfo.depthStencilInfo;
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pipelineInfo.pDepthStencilState = &configInfo.depthStencilInfo;
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pipelineInfo.pDynamicState = nullptr;
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pipelineInfo.pDynamicState = &configInfo.dynamicStateInfo;
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pipelineInfo.layout = configInfo.pipelineLayout;
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pipelineInfo.layout = configInfo.pipelineLayout;
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pipelineInfo.renderPass = configInfo.renderPass;
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pipelineInfo.renderPass = configInfo.renderPass;
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@ -10,14 +10,18 @@ namespace hk
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{
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{
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struct PipelineConfigInfo
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struct PipelineConfigInfo
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{
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{
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VkViewport viewport;
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PipelineConfigInfo(const PipelineConfigInfo&) = delete;
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VkRect2D scissor;
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PipelineConfigInfo &operator=(const PipelineConfigInfo&) = delete;
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VkPipelineViewportStateCreateInfo viewportInfo;
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VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo;
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VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo;
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VkPipelineRasterizationStateCreateInfo rasterizationInfo;
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VkPipelineRasterizationStateCreateInfo rasterizationInfo;
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VkPipelineMultisampleStateCreateInfo multisampleInfo;
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VkPipelineMultisampleStateCreateInfo multisampleInfo;
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VkPipelineColorBlendAttachmentState colorBlendAttachment;
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VkPipelineColorBlendAttachmentState colorBlendAttachment;
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VkPipelineColorBlendStateCreateInfo colorBlendInfo;
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VkPipelineColorBlendStateCreateInfo colorBlendInfo;
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VkPipelineDepthStencilStateCreateInfo depthStencilInfo;
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VkPipelineDepthStencilStateCreateInfo depthStencilInfo;
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std::vector<VkDynamicState> dynamicStateEnables;
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VkPipelineDynamicStateCreateInfo dynamicStateInfo;
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VkPipelineLayout pipelineLayout = nullptr;
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VkPipelineLayout pipelineLayout = nullptr;
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VkRenderPass renderPass = nullptr;
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VkRenderPass renderPass = nullptr;
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uint32_t subpass = 0;
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uint32_t subpass = 0;
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void bind(VkCommandBuffer commandBuffer);
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void bind(VkCommandBuffer commandBuffer);
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static PipelineConfigInfo defaultPipelineConfigInfo(uint32_t width, uint32_t height);
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static void defaultPipelineConfigInfo(PipelineConfigInfo& configInfo);
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private:
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private:
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static std::vector<char> readFile(const std::string &filePath);
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static std::vector<char> readFile(const std::string &filePath);
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SwapChain::SwapChain(Device &deviceRef, VkExtent2D extent)
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SwapChain::SwapChain(Device &deviceRef, VkExtent2D extent)
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: device{deviceRef}, windowExtent{extent}
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: device{deviceRef}, windowExtent{extent}
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{
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init();
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}
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SwapChain::SwapChain(Device &deviceRef, VkExtent2D extent, std::shared_ptr<SwapChain> previous)
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: device{deviceRef}, windowExtent{extent}, oldSwapChain{previous}
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{
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init();
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// clean up old swap chain
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oldSwapChain = nullptr;
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}
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void SwapChain::init()
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{
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{
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createSwapChain();
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createSwapChain();
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createImageViews();
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createImageViews();
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createInfo.presentMode = presentMode;
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createInfo.presentMode = presentMode;
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createInfo.clipped = VK_TRUE;
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createInfo.clipped = VK_TRUE;
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createInfo.oldSwapchain = VK_NULL_HANDLE;
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createInfo.oldSwapchain = oldSwapChain == nullptr ? VK_NULL_HANDLE : oldSwapChain->swapChain;
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if (vkCreateSwapchainKHR(device.device(), &createInfo, nullptr, &swapChain) != VK_SUCCESS)
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if (vkCreateSwapchainKHR(device.device(), &createInfo, nullptr, &swapChain) != VK_SUCCESS)
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{
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{
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@ -6,6 +6,7 @@
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#include <vulkan/vulkan.h>
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#include <vulkan/vulkan.h>
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// std lib headers
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// std lib headers
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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static constexpr int MAX_FRAMES_IN_FLIGHT = 2;
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static constexpr int MAX_FRAMES_IN_FLIGHT = 2;
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SwapChain(Device &deviceRef, VkExtent2D windowExtent);
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SwapChain(Device &deviceRef, VkExtent2D windowExtent);
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SwapChain(Device &deviceRef, VkExtent2D windowExtent, std::shared_ptr<SwapChain> previous);
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~SwapChain();
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~SwapChain();
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SwapChain(const SwapChain &) = delete;
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SwapChain(const SwapChain &) = delete;
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VkResult submitCommandBuffers(const VkCommandBuffer *buffers, uint32_t *imageIndex);
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VkResult submitCommandBuffers(const VkCommandBuffer *buffers, uint32_t *imageIndex);
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private:
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private:
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void init();
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void createSwapChain();
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void createSwapChain();
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void createImageViews();
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void createImageViews();
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void createDepthResources();
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void createDepthResources();
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@ -72,6 +75,7 @@ namespace hk
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VkExtent2D windowExtent;
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VkExtent2D windowExtent;
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VkSwapchainKHR swapChain;
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VkSwapchainKHR swapChain;
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std::shared_ptr<SwapChain> oldSwapChain;
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std::vector<VkSemaphore> imageAvailableSemaphores;
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std::vector<VkSemaphore> imageAvailableSemaphores;
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std::vector<VkSemaphore> renderFinishedSemaphores;
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std::vector<VkSemaphore> renderFinishedSemaphores;
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