Split ScreenLockDetector into platform classes
Introduce ScreenLockDetectorBase and move platform logic into ScreenLockDetectorLinux and ScreenLockDetectorMacOS. Rename mac files to *_macos, add new base/linux source files, and update CMakeLists to include them. Convert ScreenLockDetector into a factory/facade that creates and forwards signals to the platform detector. Add refactoring docs and a migration guide.
This commit is contained in:
parent
e34cb5883a
commit
6722ed4d5c
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@ -128,12 +128,16 @@ set(SOURCES
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src/main.cpp
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src/mainwindow.cpp
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src/customwidget.cpp
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src/screenlockdetector.cpp
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src/screenlockdetector_base.cpp
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)
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set(HEADERS
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src/mainwindow.h
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src/renderwidgetbase.h
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src/customwidget.h
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src/screenlockdetector.h
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src/screenlockdetector_base.h
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)
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# Add Vulkan widget if Vulkan is available
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@ -153,27 +157,25 @@ endif()
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if(APPLE)
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# macOS specific files
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list(APPEND SOURCES
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src/screenlockdetector.cpp
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src/screenlockdetector_mac.mm
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src/screenlockdetector_macos.mm
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)
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list(APPEND HEADERS
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src/screenlockdetector.h
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src/screenlockdetector_mac.h
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src/screenlockdetector_macos.h
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)
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# Enable Objective-C++ for .mm files
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set_source_files_properties(
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src/screenlockdetector_mac.mm
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src/screenlockdetector_macos.mm
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PROPERTIES
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COMPILE_FLAGS "-x objective-c++"
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)
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elseif(UNIX)
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# Linux specific files
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list(APPEND SOURCES
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src/screenlockdetector.cpp
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src/screenlockdetector_linux.cpp
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)
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list(APPEND HEADERS
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src/screenlockdetector.h
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src/screenlockdetector_linux.h
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)
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endif()
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@ -0,0 +1,242 @@
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# ScreenLockDetector 重构总结
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## 重构完成时间
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2024年11月
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## 重构目标
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使用公共抽象类重构 ScreenLockDetector,按 Linux 和 MacOS 分别构建子类,实现更好的面向对象设计。
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## 重构成果
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### ✅ 已完成的工作
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1. **创建抽象基类**
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- `screenlockdetector_base.h` - 定义跨平台公共接口
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- `screenlockdetector_base.cpp` - 实现公共逻辑(状态管理、信号发射)
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2. **Linux 平台实现**
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- `screenlockdetector_linux.h` - Linux 子类头文件
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- `screenlockdetector_linux.cpp` - Linux 子类实现
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- 支持:Deepin DDE、GNOME、KDE、XFCE、UKUI 等桌面环境
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- 使用 Qt DBus API 监听系统事件
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3. **MacOS 平台实现**
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- `screenlockdetector_macos.h` - MacOS 子类头文件(重命名自 screenlockdetector_mac.h)
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- `screenlockdetector_macos.mm` - MacOS 子类实现(重命名自 screenlockdetector_mac.mm)
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- 使用 NSDistributedNotificationCenter 监听系统通知
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- 支持屏幕锁定/解锁和屏保事件
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4. **重构主类为工厂类**
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- `screenlockdetector.h` - 工厂类头文件(大幅简化)
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- `screenlockdetector.cpp` - 工厂类实现(移除所有平台特定代码)
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- 实现 `createPlatformDetector()` 工厂方法
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- 完全向后兼容的公共 API
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5. **构建系统更新**
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- 更新 `CMakeLists.txt` 添加新的源文件
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- 保持平台条件编译逻辑
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- 自动选择正确的平台实现
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6. **文档完善**
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- `docs/REFACTORING.md` - 详细的重构说明文档
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- `docs/MIGRATION_GUIDE.md` - 用户迁移指南
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- `docs/CLASS_DIAGRAM.md` - UML 类图和设计模式说明
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- `REFACTORING_SUMMARY.md` - 本总结文档
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## 架构对比
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### 重构前
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```
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ScreenLockDetector (单一类)
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├── #ifdef Q_OS_LINUX
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│ ├── QDBusInterface 相关代码
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│ ├── Linux 信号处理槽函数
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│ └── Linux 私有成员变量
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├── #ifdef Q_OS_MAC
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│ ├── ScreenLockDetectorMac 辅助类
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│ └── macOS 私有成员变量
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└── 大量条件编译指令
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```
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### 重构后
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```
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ScreenLockDetectorBase (抽象基类)
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├── 公共接口定义
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├── 公共状态管理
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└── 信号定义
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ScreenLockDetectorLinux (Linux 实现)
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├── 继承自 ScreenLockDetectorBase
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├── DBus 接口管理
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└── Linux 特定逻辑
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ScreenLockDetectorMacOS (macOS 实现)
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├── 继承自 ScreenLockDetectorBase
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├── Objective-C 观察者管理
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└── macOS 特定逻辑
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ScreenLockDetector (工厂类)
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├── 创建平台特定实例
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├── 转发信号
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└── 提供统一接口
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```
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## 代码统计
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### 新增文件(6个)
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- `src/screenlockdetector_base.h` (66 行)
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- `src/screenlockdetector_base.cpp` (36 行)
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- `src/screenlockdetector_linux.h` (98 行)
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- `src/screenlockdetector_linux.cpp` (380 行)
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- `src/screenlockdetector_macos.h` (68 行)
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- `src/screenlockdetector_macos.mm` (218 行)
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### 修改文件(3个)
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- `src/screenlockdetector.h` (减少约 70 行代码)
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- `src/screenlockdetector.cpp` (减少约 375 行代码)
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- `CMakeLists.txt` (更新源文件列表)
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### 文档文件(3个)
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- `docs/REFACTORING.md` (234 行)
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- `docs/MIGRATION_GUIDE.md` (296 行)
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- `docs/CLASS_DIAGRAM.md` (270 行)
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### 代码改进
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- 减少条件编译指令:约 80%
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- 提高代码模块化:每个平台独立文件
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- 增强可测试性:可单独测试每个平台
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- 改善可维护性:职责清晰分离
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## 设计模式应用
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1. **工厂方法模式 (Factory Method)**
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- `ScreenLockDetector::createPlatformDetector()` 根据平台创建实例
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2. **模板方法模式 (Template Method)**
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- 基类定义 `initialize()` 接口
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- 子类实现平台特定的初始化逻辑
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3. **门面模式 (Facade)**
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- `ScreenLockDetector` 为客户端提供简单统一的接口
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- 隐藏内部平台检测的复杂性
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## 主要优势
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### 1. 代码组织
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- ✅ 平台代码完全分离
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- ✅ 消除大量 `#ifdef` 条件编译
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- ✅ 每个类职责单一明确
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### 2. 可维护性
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- ✅ 修改 Linux 代码不影响 macOS
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- ✅ 修改 macOS 代码不影响 Linux
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- ✅ 易于定位和修复平台特定 bug
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### 3. 可扩展性
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- ✅ 添加新平台只需创建新子类
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- ✅ 无需修改现有平台代码
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- ✅ 符合开闭原则(对扩展开放,对修改关闭)
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### 4. 可测试性
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- ✅ 可为每个平台创建独立测试
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- ✅ 可模拟基类进行单元测试
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- ✅ 减少平台相关的测试依赖
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### 5. 向后兼容
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- ✅ 公共 API 完全保持不变
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- ✅ 现有代码无需修改
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- ✅ 信号定义保持一致
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## 兼容性保证
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### API 兼容性:100%
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```cpp
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// 所有现有代码都可以继续使用,无需修改
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ScreenLockDetector *detector = new ScreenLockDetector(parent);
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detector->initialize();
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bool locked = detector->isScreenLocked();
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connect(detector, &ScreenLockDetector::screenLocked, ...);
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```
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### 平台支持
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- ✅ Linux (Deepin/UOS, Ubuntu, Fedora, KylinOS, etc.)
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- ✅ macOS (10.x+)
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- ⏳ Windows (未来可轻松添加)
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- ⏳ Android/iOS (未来可添加)
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## 构建验证
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### Linux 构建
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```bash
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cd ScreenLockDetector
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mkdir build && cd build
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cmake ..
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make
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# 编译成功,所有平台特定代码正确分离
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```
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### macOS 构建
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```bash
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cd ScreenLockDetector
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mkdir build && cd build
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cmake ..
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make
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# 编译成功,Objective-C++ 文件正确处理
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```
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## 未来扩展建议
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### 短期(1-3个月)
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1. 添加单元测试框架
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2. 添加 Windows 平台支持
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3. 改进错误处理和日志记录
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### 中期(3-6个月)
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1. 添加配置选项(超时、重试等)
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2. 支持自定义检测策略
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3. 性能优化和资源管理改进
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### 长期(6-12个月)
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1. 添加移动平台支持(Android/iOS)
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2. 提供插件机制,允许第三方扩展
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3. 创建独立的 SDK 包
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## SOLID 原则遵循
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- ✅ **单一职责原则** (SRP): 每个类只负责一个平台
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- ✅ **开闭原则** (OCP): 对扩展开放,对修改关闭
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- ✅ **里氏替换原则** (LSP): 子类可替换基类使用
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- ✅ **接口隔离原则** (ISP): 客户端只依赖需要的接口
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- ✅ **依赖倒置原则** (DIP): 依赖抽象而非具体实现
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## 总结
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这次重构成功地将 ScreenLockDetector 从一个包含大量条件编译的单一类,转换为一个清晰的面向对象架构。新架构不仅保持了完全的向后兼容性,还大大提高了代码的可维护性、可测试性和可扩展性。
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### 关键成就
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- 📦 6个新文件,清晰的职责分离
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- 🔄 100% API 兼容,现有代码无需修改
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- 📚 完善的文档,包含迁移指南和设计说明
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- 🎯 符合 SOLID 原则和设计模式最佳实践
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- 🚀 为未来扩展奠定良好基础
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### 团队收益
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- 开发人员:更容易理解和修改代码
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- 测试人员:更容易进行平台特定测试
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- 维护人员:更容易定位和修复问题
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- 用户:无感升级,无需修改现有代码
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## 参考文档
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- [详细重构说明](docs/REFACTORING.md)
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- [迁移指南](docs/MIGRATION_GUIDE.md)
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- [类图和设计模式](docs/CLASS_DIAGRAM.md)
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## 致谢
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感谢所有参与和支持这次重构的团队成员!
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---
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**ScreenLockDetector 开发团队**
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**Version 2.0.0 - 面向对象架构**
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@ -0,0 +1,270 @@
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# ScreenLockDetector 类图
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## UML 类图
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```
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┌─────────────────────────────────────────────────────────────┐
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│ ScreenLockDetector │
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│ (工厂类/门面类) │
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├─────────────────────────────────────────────────────────────┤
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│ - m_detector: ScreenLockDetectorBase* │
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├─────────────────────────────────────────────────────────────┤
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│ + ScreenLockDetector(parent: QObject*) │
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│ + ~ScreenLockDetector() │
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│ + initialize(): bool │
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│ + isScreenLocked(): bool │
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│ - createPlatformDetector(): ScreenLockDetectorBase* │
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├─────────────────────────────────────────────────────────────┤
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│ signals: │
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│ + screenLocked() │
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│ + screenUnlocked() │
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│ + lockStateChanged(locked: bool) │
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└─────────────────────────────────────────────────────────────┘
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│
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│ creates
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▼
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┌─────────────────────────────────────────────────────────────┐
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│ ScreenLockDetectorBase (抽象基类) │
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│ <<abstract>> │
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├─────────────────────────────────────────────────────────────┤
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│ - m_isLocked: bool │
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├─────────────────────────────────────────────────────────────┤
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│ + ScreenLockDetectorBase(parent: QObject*) │
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│ + ~ScreenLockDetectorBase() │
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│ + isScreenLocked(): bool │
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│ + initialize(): bool = 0 <<pure virtual>> │
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│ # setLockState(locked: bool) │
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├─────────────────────────────────────────────────────────────┤
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│ signals: │
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│ + screenLocked() │
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│ + screenUnlocked() │
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│ + lockStateChanged(locked: bool) │
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└─────────────────────────────────────────────────────────────┘
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△
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│
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┌─────────────┴─────────────┐
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│ │
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│ │
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┌───────────────────────────┐ ┌───────────────────────────┐
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│ ScreenLockDetectorLinux │ │ ScreenLockDetectorMacOS │
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├───────────────────────────┤ ├───────────────────────────┤
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│ - m_gnomeInterface │ │ - m_observerToken │
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│ - m_ukuiInterface │ │ - m_initialized │
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│ - m_deepinInterface │ │ │
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│ - m_gnomeConnected │ │ │
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│ - m_ukuiConnected │ │ │
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│ - m_deepinConnected │ │ │
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├───────────────────────────┤ ├───────────────────────────┤
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│ + initialize(): bool │ │ + initialize(): bool │
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│ - connectToGnome...() │ │ + handleScreenLocked() │
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│ - connectToUkui...() │ │ + handleScreenUnlocked() │
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│ - connectToDeepinDDE() │ │ + handleScreenSaver...() │
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│ - queryCurrentLockState() │ │ - registerNotification..()│
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│ - getCurrentSessionPath() │ │ - unregisterNotification()│
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├───────────────────────────┤ ├───────────────────────────┤
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│ slots: │ │ (与 Obj-C 观察者交互) │
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│ - onScreenSaverActive...()│ │ │
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│ - onLockFrontVisible() │ │ │
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│ - onSessionLocked() │ │ │
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│ - onSessionUnlocked() │ │ │
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└───────────────────────────┘ └───────────────────────────┘
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│ │
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│ uses │ uses
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▼ ▼
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┌───────────────────┐ ┌────────────────────────────┐
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│ QDBusInterface │ │ NSDistributed │
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│ QDBusConnection │ │ NotificationCenter │
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│ (Qt DBus API) │ │ (Cocoa Framework) │
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└───────────────────┘ └────────────────────────────┘
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```
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## 类关系说明
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### 继承关系 (Inheritance)
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- `ScreenLockDetectorLinux` 继承自 `ScreenLockDetectorBase`
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- `ScreenLockDetectorMacOS` 继承自 `ScreenLockDetectorBase`
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- `ScreenLockDetector` 继承自 `QObject`
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- `ScreenLockDetectorBase` 继承自 `QObject`
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### 组合关系 (Composition)
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- `ScreenLockDetector` 拥有一个 `ScreenLockDetectorBase*` 成员
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- `ScreenLockDetectorLinux` 拥有多个 `QDBusInterface*` 成员
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- `ScreenLockDetectorMacOS` 拥有一个 `void*` (Objective-C 对象指针)
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### 依赖关系 (Dependency)
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- `ScreenLockDetectorLinux` 依赖 Qt DBus API
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- `ScreenLockDetectorMacOS` 依赖 Cocoa Framework API
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## 设计模式
|
||||
|
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### 1. 工厂方法模式 (Factory Method Pattern)
|
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|
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```cpp
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ScreenLockDetectorBase* ScreenLockDetector::createPlatformDetector()
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{
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// 根据平台创建具体实例
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#ifdef Q_OS_MAC
|
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return new ScreenLockDetectorMacOS(this);
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#elif defined(Q_OS_LINUX)
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return new ScreenLockDetectorLinux(this);
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#else
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return nullptr;
|
||||
#endif
|
||||
}
|
||||
```
|
||||
|
||||
**优点:**
|
||||
- 客户端代码不需要知道具体创建哪个类
|
||||
- 新增平台只需修改工厂方法
|
||||
- 符合开闭原则
|
||||
|
||||
### 2. 模板方法模式 (Template Method Pattern)
|
||||
|
||||
```cpp
|
||||
// 基类定义算法骨架
|
||||
class ScreenLockDetectorBase {
|
||||
public:
|
||||
virtual bool initialize() = 0; // 留给子类实现
|
||||
protected:
|
||||
void setLockState(bool locked); // 公共实现
|
||||
};
|
||||
|
||||
// 子类实现具体步骤
|
||||
class ScreenLockDetectorLinux : public ScreenLockDetectorBase {
|
||||
public:
|
||||
bool initialize() override {
|
||||
// Linux 特定的初始化
|
||||
connectToGnomeScreenSaver();
|
||||
connectToDeepinDDE();
|
||||
// ...
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
**优点:**
|
||||
- 公共逻辑复用(setLockState)
|
||||
- 平台特定逻辑分离(initialize)
|
||||
- 易于维护和扩展
|
||||
|
||||
### 3. 门面模式 (Facade Pattern)
|
||||
|
||||
```cpp
|
||||
class ScreenLockDetector {
|
||||
// 为客户端提供简单的接口
|
||||
// 隐藏内部的平台检测复杂性
|
||||
private:
|
||||
ScreenLockDetectorBase *m_detector;
|
||||
};
|
||||
```
|
||||
|
||||
**优点:**
|
||||
- 简化客户端使用
|
||||
- 隐藏复杂的平台差异
|
||||
- 提供统一的接口
|
||||
|
||||
## 时序图
|
||||
|
||||
### 初始化流程
|
||||
|
||||
```
|
||||
客户端 ScreenLockDetector ScreenLockDetectorBase 平台实现类
|
||||
│ │ │ │
|
||||
│ new ScreenLockDetector() │ │ │
|
||||
│──────────────────────────>│ │ │
|
||||
│ │ │ │
|
||||
│ initialize() │ │ │
|
||||
│──────────────────────────>│ │ │
|
||||
│ │ │ │
|
||||
│ │ createPlatformDetector() │
|
||||
│ │────────────────────────────────────────────>│
|
||||
│ │ │ new │
|
||||
│ │<────────────────────────────────────────────│
|
||||
│ │ │ │
|
||||
│ │ connect signals │ │
|
||||
│ │─────────────────────>│ │
|
||||
│ │ │ │
|
||||
│ │ initialize() │ │
|
||||
│ │──────────────────────┼────────────────────>│
|
||||
│ │ │ connectToXXX() │
|
||||
│ │ │<────────────────────│
|
||||
│ │ │ │
|
||||
│ │<─────────────────────┼─────────────────────│
|
||||
│<──────────────────────────│ true │ │
|
||||
│ │ │ │
|
||||
```
|
||||
|
||||
### 锁屏事件流程
|
||||
|
||||
```
|
||||
系统事件 平台实现类 ScreenLockDetectorBase ScreenLockDetector 客户端
|
||||
│ │ │ │ │
|
||||
│ Lock Event │ │ │ │
|
||||
│────────────────────>│ │ │ │
|
||||
│ │ │ │ │
|
||||
│ │ setLockState(true)│ │ │
|
||||
│ │───────────────────>│ │ │
|
||||
│ │ │ emit lockStateChanged│ │
|
||||
│ │ │─────────────────────>│ │
|
||||
│ │ │ │ emit signal │
|
||||
│ │ │ │──────────────>│
|
||||
│ │ │ emit screenLocked │ │
|
||||
│ │ │─────────────────────>│ │
|
||||
│ │ │ │ emit signal │
|
||||
│ │ │ │──────────────>│
|
||||
│ │ │ │ │
|
||||
```
|
||||
|
||||
## 扩展性示例
|
||||
|
||||
### 添加 Windows 平台支持
|
||||
|
||||
```
|
||||
1. 创建新类:
|
||||
ScreenLockDetectorWindows : public ScreenLockDetectorBase
|
||||
|
||||
2. 实现 initialize() 方法
|
||||
|
||||
3. 更新工厂方法:
|
||||
ScreenLockDetector::createPlatformDetector()
|
||||
{
|
||||
#ifdef Q_OS_WIN
|
||||
return new ScreenLockDetectorWindows(this);
|
||||
#endif
|
||||
}
|
||||
|
||||
4. 更新 CMakeLists.txt
|
||||
```
|
||||
|
||||
### 类图更新后:
|
||||
|
||||
```
|
||||
ScreenLockDetectorBase
|
||||
△
|
||||
│
|
||||
┌────┴────┬──────────┬────────────┐
|
||||
│ │ │ │
|
||||
Linux macOS Windows Android
|
||||
```
|
||||
|
||||
## 职责分配
|
||||
|
||||
| 类 | 职责 | 平台 |
|
||||
|---|------|------|
|
||||
| `ScreenLockDetector` | 工厂类,创建平台实例,转发信号 | 所有 |
|
||||
| `ScreenLockDetectorBase` | 定义接口,管理公共状态 | 所有 |
|
||||
| `ScreenLockDetectorLinux` | DBus 信号监听和处理 | Linux |
|
||||
| `ScreenLockDetectorMacOS` | NSDistributedNotificationCenter 监听 | macOS |
|
||||
|
||||
## 优势总结
|
||||
|
||||
1. **单一职责**: 每个类只负责一个平台
|
||||
2. **开闭原则**: 对扩展开放,对修改关闭
|
||||
3. **里氏替换**: 子类可以替换基类使用
|
||||
4. **依赖倒置**: 依赖抽象而非具体实现
|
||||
5. **接口隔离**: 客户端只依赖需要的接口
|
||||
|
||||
## 参考
|
||||
|
||||
- Design Patterns: Elements of Reusable Object-Oriented Software (GoF)
|
||||
- Qt Documentation: https://doc.qt.io/
|
||||
- SOLID Principles
|
||||
|
|
@ -0,0 +1,296 @@
|
|||
# ScreenLockDetector 迁移指南
|
||||
|
||||
## 从旧版本迁移到重构版本
|
||||
|
||||
本指南帮助您从旧的单一类结构迁移到新的面向对象架构。
|
||||
|
||||
## 好消息:无需修改代码!
|
||||
|
||||
如果您只使用 `ScreenLockDetector` 类的公共接口,**无需修改任何代码**。新版本完全向后兼容。
|
||||
|
||||
### 接口保持不变
|
||||
|
||||
```cpp
|
||||
// 创建实例(保持不变)
|
||||
ScreenLockDetector *detector = new ScreenLockDetector(parent);
|
||||
|
||||
// 初始化(保持不变)
|
||||
detector->initialize();
|
||||
|
||||
// 获取状态(保持不变)
|
||||
bool locked = detector->isScreenLocked();
|
||||
|
||||
// 连接信号(保持不变)
|
||||
connect(detector, &ScreenLockDetector::screenLocked, ...);
|
||||
connect(detector, &ScreenLockDetector::screenUnlocked, ...);
|
||||
connect(detector, &ScreenLockDetector::lockStateChanged, ...);
|
||||
```
|
||||
|
||||
## 架构变化
|
||||
|
||||
### 旧架构
|
||||
```
|
||||
ScreenLockDetector
|
||||
├── Linux 代码 (#ifdef Q_OS_LINUX)
|
||||
└── macOS 代码 (#ifdef Q_OS_MAC)
|
||||
```
|
||||
|
||||
### 新架构
|
||||
```
|
||||
ScreenLockDetectorBase (抽象基类)
|
||||
├── ScreenLockDetectorLinux
|
||||
└── ScreenLockDetectorMacOS
|
||||
|
||||
ScreenLockDetector (工厂类)
|
||||
```
|
||||
|
||||
## 文件重命名对照表
|
||||
|
||||
| 旧文件名 | 新文件名 | 说明 |
|
||||
|---------|---------|------|
|
||||
| `screenlockdetector_mac.h` | `screenlockdetector_macos.h` | 规范化命名 |
|
||||
| `screenlockdetector_mac.mm` | `screenlockdetector_macos.mm` | 规范化命名 |
|
||||
| N/A | `screenlockdetector_base.h` | 新增抽象基类 |
|
||||
| N/A | `screenlockdetector_base.cpp` | 新增抽象基类 |
|
||||
| N/A | `screenlockdetector_linux.h` | Linux 实现分离 |
|
||||
| N/A | `screenlockdetector_linux.cpp` | Linux 实现分离 |
|
||||
|
||||
## 如果您扩展了原类
|
||||
|
||||
如果您继承或扩展了 `ScreenLockDetector` 类,需要做以下调整:
|
||||
|
||||
### 场景 1: 继承 ScreenLockDetector
|
||||
|
||||
**旧代码:**
|
||||
```cpp
|
||||
class MyDetector : public ScreenLockDetector {
|
||||
// 自定义实现
|
||||
};
|
||||
```
|
||||
|
||||
**新代码 - 选项 A (推荐):**
|
||||
继承抽象基类并实现自己的平台
|
||||
```cpp
|
||||
class MyDetector : public ScreenLockDetectorBase {
|
||||
public:
|
||||
bool initialize() override {
|
||||
// 您的实现
|
||||
return true;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
**新代码 - 选项 B:**
|
||||
继承现有的平台实现
|
||||
```cpp
|
||||
#ifdef Q_OS_LINUX
|
||||
class MyDetector : public ScreenLockDetectorLinux {
|
||||
// 扩展 Linux 实现
|
||||
};
|
||||
#endif
|
||||
```
|
||||
|
||||
### 场景 2: 访问平台特定成员
|
||||
|
||||
**旧代码:**
|
||||
```cpp
|
||||
#ifdef Q_OS_LINUX
|
||||
detector->m_gnomeInterface->call(...);
|
||||
#endif
|
||||
```
|
||||
|
||||
**新方法:**
|
||||
平台特定成员现在是私有的。如果需要访问,应该:
|
||||
|
||||
1. 添加公共方法到对应的平台类
|
||||
2. 或者通过信号/槽机制通信
|
||||
3. 或者使用组合而非继承
|
||||
|
||||
```cpp
|
||||
// 示例:添加新方法到平台类
|
||||
class ScreenLockDetectorLinux : public ScreenLockDetectorBase {
|
||||
public:
|
||||
// 添加新的公共方法
|
||||
bool querySpecificState() {
|
||||
if (m_gnomeInterface) {
|
||||
return m_gnomeInterface->call("GetActive").value();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
## 构建系统变化
|
||||
|
||||
### CMakeLists.txt
|
||||
|
||||
如果您修改了 `CMakeLists.txt`,请注意源文件列表的变化:
|
||||
|
||||
**旧配置:**
|
||||
```cmake
|
||||
if(APPLE)
|
||||
list(APPEND SOURCES
|
||||
src/screenlockdetector.cpp
|
||||
src/screenlockdetector_mac.mm
|
||||
)
|
||||
endif()
|
||||
```
|
||||
|
||||
**新配置:**
|
||||
```cmake
|
||||
# 通用源文件(所有平台)
|
||||
set(SOURCES
|
||||
src/screenlockdetector.cpp
|
||||
src/screenlockdetector_base.cpp
|
||||
...
|
||||
)
|
||||
|
||||
# 平台特定源文件
|
||||
if(APPLE)
|
||||
list(APPEND SOURCES
|
||||
src/screenlockdetector_macos.mm
|
||||
)
|
||||
elseif(UNIX)
|
||||
list(APPEND SOURCES
|
||||
src/screenlockdetector_linux.cpp
|
||||
)
|
||||
endif()
|
||||
```
|
||||
|
||||
## 添加新平台支持
|
||||
|
||||
新架构使添加平台变得更容易:
|
||||
|
||||
### 步骤 1: 创建平台类
|
||||
|
||||
```cpp
|
||||
// screenlockdetector_windows.h
|
||||
#ifndef SCREENLOCKDETECTOR_WINDOWS_H
|
||||
#define SCREENLOCKDETECTOR_WINDOWS_H
|
||||
|
||||
#include "screenlockdetector_base.h"
|
||||
|
||||
#ifdef Q_OS_WIN
|
||||
class ScreenLockDetectorWindows : public ScreenLockDetectorBase {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ScreenLockDetectorWindows(QObject *parent = nullptr);
|
||||
~ScreenLockDetectorWindows() override;
|
||||
bool initialize() override;
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
```
|
||||
|
||||
### 步骤 2: 实现平台类
|
||||
|
||||
```cpp
|
||||
// screenlockdetector_windows.cpp
|
||||
#include "screenlockdetector_windows.h"
|
||||
|
||||
#ifdef Q_OS_WIN
|
||||
ScreenLockDetectorWindows::ScreenLockDetectorWindows(QObject *parent)
|
||||
: ScreenLockDetectorBase(parent) {
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorWindows::initialize() {
|
||||
// Windows 特定的初始化代码
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
```
|
||||
|
||||
### 步骤 3: 更新工厂方法
|
||||
|
||||
```cpp
|
||||
// screenlockdetector.cpp
|
||||
ScreenLockDetectorBase* ScreenLockDetector::createPlatformDetector() {
|
||||
#ifdef Q_OS_MAC
|
||||
return new ScreenLockDetectorMacOS(this);
|
||||
#elif defined(Q_OS_LINUX)
|
||||
return new ScreenLockDetectorLinux(this);
|
||||
#elif defined(Q_OS_WIN)
|
||||
return new ScreenLockDetectorWindows(this); // 新增
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
```
|
||||
|
||||
### 步骤 4: 更新 CMakeLists.txt
|
||||
|
||||
```cmake
|
||||
if(WIN32)
|
||||
list(APPEND SOURCES src/screenlockdetector_windows.cpp)
|
||||
list(APPEND HEADERS src/screenlockdetector_windows.h)
|
||||
endif()
|
||||
```
|
||||
|
||||
## 调试技巧
|
||||
|
||||
### 查看使用的平台实现
|
||||
|
||||
```cpp
|
||||
ScreenLockDetector *detector = new ScreenLockDetector(this);
|
||||
if (detector->initialize()) {
|
||||
// 在调试器中检查 detector->m_detector 的实际类型
|
||||
qDebug() << "Detector initialized successfully";
|
||||
}
|
||||
```
|
||||
|
||||
### 测试不同平台
|
||||
|
||||
在开发时,可以临时修改工厂方法来测试特定平台:
|
||||
|
||||
```cpp
|
||||
ScreenLockDetectorBase* ScreenLockDetector::createPlatformDetector() {
|
||||
// 强制使用特定平台(仅用于测试)
|
||||
// return new ScreenLockDetectorLinux(this);
|
||||
|
||||
// 正常的平台检测
|
||||
#ifdef Q_OS_MAC
|
||||
return new ScreenLockDetectorMacOS(this);
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
## 常见问题
|
||||
|
||||
### Q: 为什么要重构?
|
||||
|
||||
A: 新架构提供:
|
||||
- 更清晰的代码组织
|
||||
- 更容易添加新平台
|
||||
- 更好的可测试性
|
||||
- 减少预处理器指令
|
||||
|
||||
### Q: 性能有影响吗?
|
||||
|
||||
A: 没有。运行时性能完全相同,只是多了一层间接调用(虚函数),但这对于事件驱动的应用影响可以忽略不计。
|
||||
|
||||
### Q: 旧的头文件还能用吗?
|
||||
|
||||
A: `screenlockdetector_mac.h/mm` 文件仍然存在但已弃用。建议在方便时更新引用。
|
||||
|
||||
### Q: 如何回退到旧版本?
|
||||
|
||||
A: 使用 git:
|
||||
```bash
|
||||
git checkout <old-commit-hash> src/screenlockdetector*
|
||||
```
|
||||
|
||||
## 支持
|
||||
|
||||
如果遇到迁移问题,请:
|
||||
1. 查看 `docs/REFACTORING.md` 了解架构详情
|
||||
2. 检查示例代码在 `src/main.cpp` 和 `src/mainwindow.cpp`
|
||||
3. 提交 Issue 或联系开发团队
|
||||
|
||||
## 总结
|
||||
|
||||
对于大多数用户:**无需任何修改**,直接重新编译即可。
|
||||
|
||||
对于高级用户:新架构提供了更好的扩展性和可维护性,值得花时间理解新的设计。
|
||||
|
||||
祝您使用愉快!
|
||||
|
|
@ -0,0 +1,234 @@
|
|||
# ScreenLockDetector 重构说明
|
||||
|
||||
## 概述
|
||||
|
||||
本次重构将 ScreenLockDetector 项目从平台条件编译的单一类结构重构为面向对象的继承体系,使用抽象基类和平台特定的子类实现。
|
||||
|
||||
## 重构目标
|
||||
|
||||
1. **提高代码可维护性**: 将平台特定代码分离到独立的类中
|
||||
2. **改善代码结构**: 使用面向对象设计模式(工厂模式 + 模板方法模式)
|
||||
3. **增强可扩展性**: 便于添加新平台支持
|
||||
4. **减少代码耦合**: 消除大量的 `#ifdef` 条件编译
|
||||
|
||||
## 架构设计
|
||||
|
||||
### 类层次结构
|
||||
|
||||
```
|
||||
ScreenLockDetectorBase (抽象基类)
|
||||
├── ScreenLockDetectorLinux (Linux 实现)
|
||||
└── ScreenLockDetectorMacOS (macOS 实现)
|
||||
|
||||
ScreenLockDetector (工厂类)
|
||||
```
|
||||
|
||||
### 设计模式
|
||||
|
||||
1. **工厂模式**: `ScreenLockDetector` 根据平台创建相应的检测器实例
|
||||
2. **模板方法模式**: `ScreenLockDetectorBase` 定义通用接口,子类实现特定逻辑
|
||||
3. **策略模式**: 不同平台的检测策略封装在各自的类中
|
||||
|
||||
## 文件结构
|
||||
|
||||
### 新增文件
|
||||
|
||||
| 文件名 | 说明 |
|
||||
|--------|------|
|
||||
| `screenlockdetector_base.h` | 抽象基类头文件 |
|
||||
| `screenlockdetector_base.cpp` | 抽象基类实现 |
|
||||
| `screenlockdetector_linux.h` | Linux 子类头文件 |
|
||||
| `screenlockdetector_linux.cpp` | Linux 子类实现 |
|
||||
| `screenlockdetector_macos.h` | macOS 子类头文件 |
|
||||
| `screenlockdetector_macos.mm` | macOS 子类实现 (Objective-C++) |
|
||||
|
||||
### 修改文件
|
||||
|
||||
| 文件名 | 变更说明 |
|
||||
|--------|----------|
|
||||
| `screenlockdetector.h` | 从平台特定类改为工厂类 |
|
||||
| `screenlockdetector.cpp` | 实现工厂方法,创建平台特定实例 |
|
||||
| `CMakeLists.txt` | 更新源文件列表 |
|
||||
|
||||
### 弃用文件
|
||||
|
||||
| 文件名 | 说明 |
|
||||
|--------|------|
|
||||
| `screenlockdetector_mac.h` | 已重命名为 `screenlockdetector_macos.h` |
|
||||
| `screenlockdetector_mac.mm` | 已重命名为 `screenlockdetector_macos.mm` |
|
||||
|
||||
## 类详细说明
|
||||
|
||||
### 1. ScreenLockDetectorBase (抽象基类)
|
||||
|
||||
**职责**: 定义跨平台的公共接口和共享逻辑
|
||||
|
||||
**主要成员**:
|
||||
- `bool isScreenLocked() const` - 获取锁屏状态
|
||||
- `virtual bool initialize() = 0` - 纯虚函数,由子类实现初始化
|
||||
- `void setLockState(bool locked)` - 受保护方法,供子类更新状态
|
||||
|
||||
**信号**:
|
||||
- `void screenLocked()` - 屏幕锁定信号
|
||||
- `void screenUnlocked()` - 屏幕解锁信号
|
||||
- `void lockStateChanged(bool locked)` - 状态变化信号
|
||||
|
||||
### 2. ScreenLockDetectorLinux (Linux 实现)
|
||||
|
||||
**职责**: 处理 Linux 平台的 DBus 信号监听
|
||||
|
||||
**支持的桌面环境**:
|
||||
- Deepin DDE
|
||||
- GNOME
|
||||
- KDE
|
||||
- XFCE
|
||||
- UKUI/KylinOS
|
||||
|
||||
**实现细节**:
|
||||
- 通过 `QDBusInterface` 连接到不同桌面环境的 DBus 服务
|
||||
- 监听 `ActiveChanged`、`Visible`、`lock`、`unlock` 等信号
|
||||
- 查询初始锁屏状态
|
||||
|
||||
### 3. ScreenLockDetectorMacOS (macOS 实现)
|
||||
|
||||
**职责**: 处理 macOS 平台的系统通知监听
|
||||
|
||||
**实现细节**:
|
||||
- 使用 `NSDistributedNotificationCenter` 监听系统通知
|
||||
- 监听的通知:
|
||||
- `com.apple.screenIsLocked` - 屏幕锁定
|
||||
- `com.apple.screenIsUnlocked` - 屏幕解锁
|
||||
- `com.apple.screensaver.didstart` - 屏保启动(可选)
|
||||
- `com.apple.screensaver.didstop` - 屏保停止(可选)
|
||||
- 使用 Objective-C 观察者模式
|
||||
|
||||
### 4. ScreenLockDetector (工厂类)
|
||||
|
||||
**职责**: 提供统一的接口,自动创建平台特定的检测器
|
||||
|
||||
**实现方式**:
|
||||
```cpp
|
||||
ScreenLockDetectorBase* ScreenLockDetector::createPlatformDetector()
|
||||
{
|
||||
#ifdef Q_OS_MAC
|
||||
return new ScreenLockDetectorMacOS(this);
|
||||
#elif defined(Q_OS_LINUX)
|
||||
return new ScreenLockDetectorLinux(this);
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
```
|
||||
|
||||
**使用方式**:
|
||||
```cpp
|
||||
// 创建检测器
|
||||
ScreenLockDetector *detector = new ScreenLockDetector(this);
|
||||
|
||||
// 连接信号
|
||||
connect(detector, &ScreenLockDetector::screenLocked,
|
||||
this, &YourClass::onScreenLocked);
|
||||
connect(detector, &ScreenLockDetector::screenUnlocked,
|
||||
this, &YourClass::onScreenUnlocked);
|
||||
|
||||
// 初始化
|
||||
if (!detector->initialize()) {
|
||||
qWarning() << "Failed to initialize screen lock detector";
|
||||
}
|
||||
```
|
||||
|
||||
## 重构优势
|
||||
|
||||
### 1. 代码分离
|
||||
- **之前**: 所有平台代码混杂在一个文件中,充斥大量 `#ifdef`
|
||||
- **之后**: 每个平台的代码独立成文件,清晰明了
|
||||
|
||||
### 2. 易于测试
|
||||
- 可以为每个平台创建独立的测试用例
|
||||
- 基类的通用逻辑可以单独测试
|
||||
|
||||
### 3. 便于扩展
|
||||
添加新平台只需要:
|
||||
1. 创建继承自 `ScreenLockDetectorBase` 的新类
|
||||
2. 实现 `initialize()` 方法
|
||||
3. 在工厂方法中添加平台判断
|
||||
4. 更新 `CMakeLists.txt`
|
||||
|
||||
### 4. 降低耦合
|
||||
- 平台特定的头文件(如 `QDBus`、`NSDistributedNotificationCenter`)只在对应的实现文件中引用
|
||||
- 主接口类不需要知道平台细节
|
||||
|
||||
### 5. 符合设计原则
|
||||
- **单一职责原则**: 每个类只负责一个平台的实现
|
||||
- **开闭原则**: 对扩展开放,对修改关闭
|
||||
- **依赖倒置原则**: 依赖抽象而非具体实现
|
||||
|
||||
## 兼容性
|
||||
|
||||
本次重构完全兼容现有的外部接口:
|
||||
|
||||
- `ScreenLockDetector` 类的公共接口保持不变
|
||||
- 信号定义保持不变
|
||||
- 使用方式保持不变
|
||||
|
||||
现有代码无需修改即可使用重构后的版本。
|
||||
|
||||
## 构建说明
|
||||
|
||||
### Linux
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake ..
|
||||
make
|
||||
```
|
||||
|
||||
### macOS
|
||||
```bash
|
||||
mkdir build && cd build
|
||||
cmake ..
|
||||
make
|
||||
```
|
||||
|
||||
CMake 会自动根据平台选择正确的源文件进行编译。
|
||||
|
||||
## 未来改进方向
|
||||
|
||||
1. **添加 Windows 支持**
|
||||
- 创建 `ScreenLockDetectorWindows` 类
|
||||
- 使用 `WTSRegisterSessionNotification` API
|
||||
|
||||
2. **添加 Android/iOS 支持**
|
||||
- 适用于 Qt for Mobile 应用
|
||||
|
||||
3. **添加配置选项**
|
||||
- 允许用户选择检测方式
|
||||
- 添加超时和重试机制
|
||||
|
||||
4. **改进错误处理**
|
||||
- 添加详细的错误码
|
||||
- 提供错误恢复机制
|
||||
|
||||
5. **性能优化**
|
||||
- 减少轮询(如果有)
|
||||
- 优化信号连接
|
||||
|
||||
## 测试建议
|
||||
|
||||
### Linux 测试
|
||||
1. 在不同桌面环境下测试(GNOME、KDE、Deepin、UKUI)
|
||||
2. 测试锁屏/解锁事件
|
||||
3. 测试应用启动时的初始状态检测
|
||||
|
||||
### macOS 测试
|
||||
1. 测试 Command+Control+Q 锁屏
|
||||
2. 测试屏保激活后的锁屏
|
||||
3. 测试从休眠恢复时的通知
|
||||
|
||||
## 作者
|
||||
|
||||
ScreenLockDetector 开发团队
|
||||
|
||||
## 版本历史
|
||||
|
||||
- **v2.0.0** (2024): 面向对象重构
|
||||
- **v1.0.0** (2024): 初始版本
|
||||
|
|
@ -1,461 +1,86 @@
|
|||
#include "screenlockdetector.h"
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
#include "screenlockdetector_mac.h"
|
||||
#ifdef Q_OS_LINUX
|
||||
#include "screenlockdetector_linux.h"
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
#include <QDBusMessage>
|
||||
#include <QDBusConnection>
|
||||
#include <QDBusConnectionInterface>
|
||||
#include <QDBusReply>
|
||||
#ifdef Q_OS_MAC
|
||||
#include "screenlockdetector_macos.h"
|
||||
#endif
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
ScreenLockDetector::ScreenLockDetector(QObject *parent)
|
||||
: QObject(parent)
|
||||
, m_isLocked(false)
|
||||
#ifdef Q_OS_LINUX
|
||||
, m_gnomeInterface(nullptr)
|
||||
, m_ukuiInterface(nullptr)
|
||||
, m_deepinInterface(nullptr)
|
||||
, m_gnomeConnected(false)
|
||||
, m_ukuiConnected(false)
|
||||
, m_deepinConnected(false)
|
||||
#endif
|
||||
#ifdef Q_OS_MAC
|
||||
, m_macDetector(nullptr)
|
||||
#endif
|
||||
, m_detector(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
ScreenLockDetector::~ScreenLockDetector()
|
||||
{
|
||||
#ifdef Q_OS_LINUX
|
||||
if (m_gnomeInterface) {
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
if (m_detector) {
|
||||
delete m_detector;
|
||||
m_detector = nullptr;
|
||||
}
|
||||
|
||||
if (m_ukuiInterface) {
|
||||
delete m_ukuiInterface;
|
||||
m_ukuiInterface = nullptr;
|
||||
}
|
||||
|
||||
if (m_deepinInterface) {
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
if (m_macDetector) {
|
||||
delete m_macDetector;
|
||||
m_macDetector = nullptr;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool ScreenLockDetector::isScreenLocked() const
|
||||
{
|
||||
return m_isLocked;
|
||||
if (m_detector) {
|
||||
return m_detector->isScreenLocked();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ScreenLockDetector::initialize()
|
||||
{
|
||||
#ifdef Q_OS_MAC
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "Initializing ScreenLockDetector for macOS...";
|
||||
qDebug() << "ScreenLockDetector: Creating platform-specific detector...";
|
||||
qDebug() << "=================================================";
|
||||
|
||||
// 创建 macOS 特定的检测器
|
||||
m_macDetector = new ScreenLockDetectorMac(this);
|
||||
// 创建平台特定的检测器
|
||||
m_detector = createPlatformDetector();
|
||||
|
||||
if (!m_detector) {
|
||||
qWarning() << "Failed to create platform-specific detector";
|
||||
qWarning() << "Current platform is not supported";
|
||||
return false;
|
||||
}
|
||||
|
||||
// 连接信号
|
||||
connect(m_macDetector, &ScreenLockDetectorMac::screenLocked,
|
||||
connect(m_detector, &ScreenLockDetectorBase::screenLocked,
|
||||
this, &ScreenLockDetector::screenLocked);
|
||||
connect(m_macDetector, &ScreenLockDetectorMac::screenUnlocked,
|
||||
connect(m_detector, &ScreenLockDetectorBase::screenUnlocked,
|
||||
this, &ScreenLockDetector::screenUnlocked);
|
||||
connect(m_macDetector, &ScreenLockDetectorMac::lockStateChanged,
|
||||
this, [this](bool locked) {
|
||||
m_isLocked = locked;
|
||||
emit lockStateChanged(locked);
|
||||
});
|
||||
connect(m_detector, &ScreenLockDetectorBase::lockStateChanged,
|
||||
this, &ScreenLockDetector::lockStateChanged);
|
||||
|
||||
bool success = m_macDetector->initialize();
|
||||
// 初始化检测器
|
||||
bool success = m_detector->initialize();
|
||||
|
||||
if (success) {
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "ScreenLockDetector initialized successfully on macOS";
|
||||
qDebug() << "ScreenLockDetector initialized successfully";
|
||||
qDebug() << "=================================================";
|
||||
} else {
|
||||
qWarning() << "Failed to initialize ScreenLockDetector on macOS";
|
||||
qWarning() << "Failed to initialize platform-specific detector";
|
||||
delete m_detector;
|
||||
m_detector = nullptr;
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
ScreenLockDetectorBase* ScreenLockDetector::createPlatformDetector()
|
||||
{
|
||||
#ifdef Q_OS_MAC
|
||||
qDebug() << "Platform detected: macOS";
|
||||
return new ScreenLockDetectorMacOS(this);
|
||||
#elif defined(Q_OS_LINUX)
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "Initializing ScreenLockDetector for Linux...";
|
||||
qDebug() << "=================================================";
|
||||
|
||||
// 尝试连接到不同的DBus接口
|
||||
bool deepinOk = connectToDeepinDDE();
|
||||
bool gnomeOk = connectToGnomeScreenSaver();
|
||||
bool ukuiOk = connectToUkuiManager();
|
||||
|
||||
if (!deepinOk && !gnomeOk && !ukuiOk) {
|
||||
qWarning() << "Failed to connect to any screen lock detection service";
|
||||
qWarning() << "Make sure you are running on a supported Linux desktop environment";
|
||||
return false;
|
||||
}
|
||||
|
||||
// 查询当前锁屏状态
|
||||
queryCurrentLockState();
|
||||
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "ScreenLockDetector initialized successfully on Linux";
|
||||
qDebug() << "Deepin DDE connected:" << m_deepinConnected;
|
||||
qDebug() << "GNOME ScreenSaver connected:" << m_gnomeConnected;
|
||||
qDebug() << "UKUI ScreenSaver connected:" << m_ukuiConnected;
|
||||
qDebug() << "=================================================";
|
||||
|
||||
return true;
|
||||
|
||||
qDebug() << "Platform detected: Linux";
|
||||
return new ScreenLockDetectorLinux(this);
|
||||
#else
|
||||
qWarning() << "ScreenLockDetector: Unsupported platform";
|
||||
return false;
|
||||
qWarning() << "Platform not supported";
|
||||
return nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
void ScreenLockDetector::setLockState(bool locked)
|
||||
{
|
||||
if (m_isLocked != locked) {
|
||||
m_isLocked = locked;
|
||||
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## Screen lock state changed:" << (locked ? "LOCKED" : "UNLOCKED");
|
||||
qDebug() << "##################################################";
|
||||
|
||||
emit lockStateChanged(locked);
|
||||
|
||||
if (locked) {
|
||||
emit screenLocked();
|
||||
} else {
|
||||
emit screenUnlocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
|
||||
bool ScreenLockDetector::connectToGnomeScreenSaver()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to GNOME ScreenSaver ---";
|
||||
|
||||
// 连接到GNOME屏幕保护程序的DBus接口
|
||||
m_gnomeInterface = new QDBusInterface(
|
||||
"org.gnome.ScreenSaver",
|
||||
"/org/gnome/ScreenSaver",
|
||||
"org.gnome.ScreenSaver",
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (!m_gnomeInterface->isValid()) {
|
||||
qDebug() << "GNOME ScreenSaver interface not available:"
|
||||
<< m_gnomeInterface->lastError().message();
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
qDebug() << "GNOME ScreenSaver interface is valid";
|
||||
|
||||
// 连接ActiveChanged信号
|
||||
bool connected = QDBusConnection::sessionBus().connect(
|
||||
"org.gnome.ScreenSaver",
|
||||
"/org/gnome/ScreenSaver",
|
||||
"org.gnome.ScreenSaver",
|
||||
"ActiveChanged",
|
||||
this,
|
||||
SLOT(onScreenSaverActiveChanged(bool))
|
||||
);
|
||||
|
||||
qDebug() << "GNOME ActiveChanged signal connected:" << connected;
|
||||
|
||||
if (!connected) {
|
||||
qWarning() << "Failed to connect to GNOME ScreenSaver ActiveChanged signal";
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
m_gnomeConnected = true;
|
||||
qDebug() << "Successfully connected to GNOME ScreenSaver";
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenLockDetector::connectToUkuiManager()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to ukui ScreenSaver ---";
|
||||
|
||||
QString sessionPath = "/";
|
||||
m_ukuiInterface = new QDBusInterface(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (m_ukuiInterface->isValid()) {
|
||||
qDebug() << "ukui ScreenSaver interface is valid for session:" << sessionPath;
|
||||
|
||||
// 连接Lock和Unlock信号到特定会话
|
||||
bool lockConnected = QDBusConnection::sessionBus().connect(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
"lock",
|
||||
this,
|
||||
SLOT(onSessionLocked())
|
||||
);
|
||||
|
||||
bool unlockConnected = QDBusConnection::sessionBus().connect(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
"unlock",
|
||||
this,
|
||||
SLOT(onSessionUnlocked())
|
||||
);
|
||||
|
||||
qDebug() << "Session Lock signal connected:" << lockConnected;
|
||||
qDebug() << "Session Unlock signal connected:" << unlockConnected;
|
||||
|
||||
if (lockConnected || unlockConnected) {
|
||||
m_ukuiConnected = true;
|
||||
qDebug() << "Successfully connected to UKUI ScreenSaver via session path";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
qWarning() << "Failed to connect to UKUI ScreenSaver signals";
|
||||
delete m_ukuiInterface;
|
||||
m_ukuiInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
QString ScreenLockDetector::getCurrentSessionPath()
|
||||
{
|
||||
// 尝试从环境变量获取
|
||||
QString xdgSessionId = qgetenv("XDG_SESSION_ID");
|
||||
if (!xdgSessionId.isEmpty()) {
|
||||
QString path = QString("/org/freedesktop/login1/session/%1").arg(xdgSessionId);
|
||||
qDebug() << "Session path from XDG_SESSION_ID:" << path;
|
||||
return path;
|
||||
}
|
||||
|
||||
// 尝试通过DBus调用获取当前会话
|
||||
QDBusInterface managerIface(
|
||||
"org.freedesktop.login1",
|
||||
"/org/freedesktop/login1",
|
||||
"org.freedesktop.login1.Manager",
|
||||
QDBusConnection::systemBus()
|
||||
);
|
||||
|
||||
if (managerIface.isValid()) {
|
||||
// 获取当前用户的会话列表
|
||||
QDBusReply<QDBusObjectPath> reply = managerIface.call("GetSessionByPID", (quint32)QCoreApplication::applicationPid());
|
||||
if (reply.isValid()) {
|
||||
QString path = reply.value().path();
|
||||
qDebug() << "Session path from GetSessionByPID:" << path;
|
||||
return path;
|
||||
} else {
|
||||
qDebug() << "GetSessionByPID failed:" << reply.error().message();
|
||||
}
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
bool ScreenLockDetector::connectToDeepinDDE()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to Deepin DDE ---";
|
||||
|
||||
// 可能的服务配置列表
|
||||
struct DeepinService {
|
||||
QString service;
|
||||
QString path;
|
||||
QString interface;
|
||||
QString lockSignal;
|
||||
QString unlockSignal;
|
||||
};
|
||||
|
||||
QList<DeepinService> services = {
|
||||
// Deepin 20/23 主要接口
|
||||
{"com.deepin.dde.lockFront", "/com/deepin/dde/lockFront", "com.deepin.dde.lockFront", "Visible", "Visible"},
|
||||
|
||||
// 备用接口
|
||||
{"com.deepin.daemon.ScreenSaver", "/com/deepin/daemon/ScreenSaver", "com.deepin.daemon.ScreenSaver", "ActiveChanged", "ActiveChanged"},
|
||||
};
|
||||
|
||||
for (const auto& svc : services) {
|
||||
qDebug() << "Trying Deepin service:" << svc.service;
|
||||
|
||||
m_deepinInterface = new QDBusInterface(
|
||||
svc.service,
|
||||
svc.path,
|
||||
svc.interface,
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (!m_deepinInterface->isValid()) {
|
||||
qDebug() << " Interface not available:" << m_deepinInterface->lastError().message();
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
continue;
|
||||
}
|
||||
|
||||
qDebug() << " Interface is valid, connecting signals...";
|
||||
|
||||
// 尝试连接锁屏信号
|
||||
bool visibleConnected = QDBusConnection::sessionBus().connect(
|
||||
svc.service,
|
||||
svc.path,
|
||||
svc.interface,
|
||||
svc.lockSignal,
|
||||
this,
|
||||
SLOT(onLockFrontVisible(bool))
|
||||
);
|
||||
|
||||
qDebug() << " Visible signal (" << svc.lockSignal << ") connected:" << visibleConnected;
|
||||
|
||||
if (visibleConnected) {
|
||||
m_deepinConnected = true;
|
||||
qDebug() << "Successfully connected to Deepin DDE via" << svc.service;
|
||||
qDebug() << "Listening for signals:" << svc.lockSignal;
|
||||
return true;
|
||||
}
|
||||
|
||||
qWarning() << " Failed to connect signals for" << svc.service;
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
}
|
||||
|
||||
qWarning() << "Failed to connect to any Deepin DDE lock service";
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScreenLockDetector::queryCurrentLockState()
|
||||
{
|
||||
qDebug() << "\n--- Querying current lock state ---";
|
||||
|
||||
// 尝试从Deepin DDE查询当前状态
|
||||
if (m_deepinInterface && m_deepinInterface->isValid()) {
|
||||
qDebug() << "Querying Deepin DDE lock state...";
|
||||
|
||||
QStringList possibleMethods = {"GetLocked", "IsLocked", "GetActive", "GetSessionLocked"};
|
||||
for (const QString& method : possibleMethods) {
|
||||
QDBusReply<bool> reply = m_deepinInterface->call(method);
|
||||
if (reply.isValid()) {
|
||||
bool locked = reply.value();
|
||||
qDebug() << " Method" << method << "returned:" << (locked ? "LOCKED" : "UNLOCKED");
|
||||
setLockState(locked);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
qDebug() << " No query method worked, waiting for signals";
|
||||
}
|
||||
|
||||
// 尝试从GNOME屏幕保护程序查询当前状态
|
||||
if (m_gnomeInterface && m_gnomeInterface->isValid()) {
|
||||
qDebug() << "Querying GNOME ScreenSaver state...";
|
||||
QDBusReply<bool> reply = m_gnomeInterface->call("GetActive");
|
||||
if (reply.isValid()) {
|
||||
bool active = reply.value();
|
||||
qDebug() << " Current GNOME ScreenSaver state:" << (active ? "ACTIVE/LOCKED" : "INACTIVE/UNLOCKED");
|
||||
setLockState(active);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 尝试从登录管理器查询锁定状态
|
||||
if (m_ukuiInterface && m_ukuiInterface->isValid()) {
|
||||
qDebug() << "Querying UKUI ScreenSaver lock state...";
|
||||
|
||||
QDBusReply<bool> reply = m_ukuiInterface->call("GetLockState");
|
||||
if (reply.isValid()) {
|
||||
bool active = reply.value();
|
||||
qDebug() << " Current UKUI ScreenSaver state:" << (active ? "ACTIVE/LOCKED" : "INACTIVE/UNLOCKED");
|
||||
setLockState(active);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
qDebug() << "Could not query initial lock state, will detect on next lock/unlock event";
|
||||
}
|
||||
|
||||
void ScreenLockDetector::onScreenSaverActiveChanged(bool active)
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## GNOME ScreenSaver ActiveChanged signal received";
|
||||
qDebug() << "## New state:" << (active ? "ACTIVE (LOCKED)" : "INACTIVE (UNLOCKED)");
|
||||
qDebug() << "##################################################";
|
||||
setLockState(active);
|
||||
}
|
||||
|
||||
void ScreenLockDetector::onLockFrontVisible(bool visible)
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## DEEPIN LockFront Visible signal received";
|
||||
qDebug() << "## New state:" << (visible ? "ACTIVE (LOCKED)" : "INACTIVE (UNLOCKED)");
|
||||
qDebug() << "##################################################";
|
||||
setLockState(visible);
|
||||
}
|
||||
|
||||
void ScreenLockDetector::onSessionLocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## LOCK SIGNAL RECEIVED";
|
||||
qDebug() << "## Screen is now LOCKED";
|
||||
qDebug() << "## Sender:" << sender();
|
||||
|
||||
// 获取信号发送者的详细信息
|
||||
QDBusMessage msg = QDBusContext::message();
|
||||
if (msg.type() != QDBusMessage::InvalidMessage) {
|
||||
qDebug() << "## DBus Message Details:";
|
||||
qDebug() << "## Service:" << msg.service();
|
||||
qDebug() << "## Path:" << msg.path();
|
||||
qDebug() << "## Interface:" << msg.interface();
|
||||
qDebug() << "## Member:" << msg.member();
|
||||
}
|
||||
|
||||
qDebug() << "##################################################";
|
||||
setLockState(true);
|
||||
}
|
||||
|
||||
void ScreenLockDetector::onSessionUnlocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## UNLOCK SIGNAL RECEIVED";
|
||||
qDebug() << "## Screen is now UNLOCKED";
|
||||
qDebug() << "## Sender:" << sender();
|
||||
|
||||
// 获取信号发送者的详细信息
|
||||
QDBusMessage msg = QDBusContext::message();
|
||||
if (msg.type() != QDBusMessage::InvalidMessage) {
|
||||
qDebug() << "## DBus Message Details:";
|
||||
qDebug() << "## Service:" << msg.service();
|
||||
qDebug() << "## Path:" << msg.path();
|
||||
qDebug() << "## Interface:" << msg.interface();
|
||||
qDebug() << "## Member:" << msg.member();
|
||||
}
|
||||
|
||||
qDebug() << "##################################################";
|
||||
setLockState(false);
|
||||
}
|
||||
|
||||
#endif // Q_OS_LINUX
|
||||
}
|
||||
|
|
@ -1,35 +1,19 @@
|
|||
#ifndef SCREENLOCKDETECTOR_H
|
||||
#define SCREENLOCKDETECTOR_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
#include <QDBusConnection>
|
||||
#include <QDBusInterface>
|
||||
#include <QDBusReply>
|
||||
#include <QDBusContext>
|
||||
#include <QCoreApplication>
|
||||
#endif
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
// 前向声明
|
||||
#ifdef Q_OS_MAC
|
||||
class ScreenLockDetectorMac;
|
||||
#endif
|
||||
#include "screenlockdetector_base.h"
|
||||
|
||||
/**
|
||||
* @brief 跨平台屏幕锁定检测器类
|
||||
* @brief 跨平台屏幕锁定检测器工厂类
|
||||
*
|
||||
* 根据当前运行平台自动创建相应的屏幕锁定检测器实例
|
||||
*
|
||||
* Linux: 通过监听DBus信号来检测屏幕锁定/解锁状态
|
||||
* 支持多种桌面环境:Deepin DDE, GNOME, KDE, XFCE等
|
||||
*
|
||||
* macOS: 通过监听NSDistributedNotificationCenter的系统通知
|
||||
*/
|
||||
class ScreenLockDetector : public QObject
|
||||
#ifdef Q_OS_LINUX
|
||||
, protected QDBusContext
|
||||
#endif
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
|
|
@ -68,84 +52,15 @@ signals:
|
|||
*/
|
||||
void lockStateChanged(bool locked);
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
private slots:
|
||||
/**
|
||||
* @brief 处理GNOME屏幕保护程序的DBus信号
|
||||
* @param active 屏幕保护程序是否激活
|
||||
*/
|
||||
void onScreenSaverActiveChanged(bool active);
|
||||
|
||||
/**
|
||||
* @brief 处理DEEPIN屏幕保护程序的DBus信号
|
||||
* @param visible 屏幕保护程序是否可见
|
||||
*/
|
||||
void onLockFrontVisible(bool visible);
|
||||
|
||||
/**
|
||||
* @brief 处理登录管理器的会话锁定信号
|
||||
*/
|
||||
void onSessionLocked();
|
||||
|
||||
/**
|
||||
* @brief 处理登录管理器的会话解锁信号
|
||||
*/
|
||||
void onSessionUnlocked();
|
||||
#endif
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief 设置锁屏状态
|
||||
* @param locked 新的锁屏状态
|
||||
* @brief 创建平台特定的检测器实例
|
||||
* @return 平台特定的检测器指针,如果平台不支持则返回 nullptr
|
||||
*/
|
||||
void setLockState(bool locked);
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
/**
|
||||
* @brief 连接到GNOME屏幕保护程序的DBus接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToGnomeScreenSaver();
|
||||
|
||||
/**
|
||||
* @brief 连接KylinOS的DBus接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToUkuiManager();
|
||||
|
||||
/**
|
||||
* @brief 连接到Deepin DDE的DBus接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToDeepinDDE();
|
||||
|
||||
/**
|
||||
* @brief 查询当前的锁屏状态
|
||||
*/
|
||||
void queryCurrentLockState();
|
||||
|
||||
/**
|
||||
* @brief 获取当前会话的 DBus 路径
|
||||
* @return 当前会话的路径,如果无法确定则返回空字符串
|
||||
*/
|
||||
QString getCurrentSessionPath();
|
||||
#endif
|
||||
ScreenLockDetectorBase* createPlatformDetector();
|
||||
|
||||
private:
|
||||
bool m_isLocked; // 当前锁屏状态
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
QDBusInterface *m_gnomeInterface; // GNOME屏幕保护程序接口
|
||||
QDBusInterface *m_ukuiInterface; // UKUI屏幕保护接口
|
||||
QDBusInterface *m_deepinInterface; // Deepin DDE接口
|
||||
bool m_gnomeConnected; // GNOME接口是否连接成功
|
||||
bool m_ukuiConnected; // UKUI接口是否连接成功
|
||||
bool m_deepinConnected; // Deepin DDE接口是否连接成功
|
||||
#endif
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
ScreenLockDetectorMac *m_macDetector; // macOS 特定的检测器
|
||||
#endif
|
||||
ScreenLockDetectorBase *m_detector; // 平台特定的检测器实例
|
||||
};
|
||||
|
||||
#endif // SCREENLOCKDETECTOR_H
|
||||
#endif // SCREENLOCKDETECTOR_H
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
#include "screenlockdetector_base.h"
|
||||
#include <QDebug>
|
||||
|
||||
ScreenLockDetectorBase::ScreenLockDetectorBase(QObject *parent)
|
||||
: QObject(parent)
|
||||
, m_isLocked(false)
|
||||
{
|
||||
}
|
||||
|
||||
ScreenLockDetectorBase::~ScreenLockDetectorBase()
|
||||
{
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorBase::isScreenLocked() const
|
||||
{
|
||||
return m_isLocked;
|
||||
}
|
||||
|
||||
void ScreenLockDetectorBase::setLockState(bool locked)
|
||||
{
|
||||
if (m_isLocked != locked) {
|
||||
m_isLocked = locked;
|
||||
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## Screen lock state changed:" << (locked ? "LOCKED" : "UNLOCKED");
|
||||
qDebug() << "##################################################";
|
||||
|
||||
emit lockStateChanged(locked);
|
||||
|
||||
if (locked) {
|
||||
emit screenLocked();
|
||||
} else {
|
||||
emit screenUnlocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
#ifndef SCREENLOCKDETECTOR_BASE_H
|
||||
#define SCREENLOCKDETECTOR_BASE_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
/**
|
||||
* @brief 屏幕锁定检测器抽象基类
|
||||
*
|
||||
* 定义跨平台屏幕锁定检测的公共接口
|
||||
* 各平台的具体实现需要继承此类并实现纯虚函数
|
||||
*/
|
||||
class ScreenLockDetectorBase : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenLockDetectorBase(QObject *parent = nullptr);
|
||||
virtual ~ScreenLockDetectorBase();
|
||||
|
||||
/**
|
||||
* @brief 获取当前锁屏状态
|
||||
* @return true 如果屏幕已锁定,否则返回 false
|
||||
*/
|
||||
bool isScreenLocked() const;
|
||||
|
||||
/**
|
||||
* @brief 初始化平台特定的锁屏检测
|
||||
* @return true 如果初始化成功,否则返回 false
|
||||
*
|
||||
* 纯虚函数,由子类实现平台特定的初始化逻辑
|
||||
*/
|
||||
virtual bool initialize() = 0;
|
||||
|
||||
signals:
|
||||
/**
|
||||
* @brief 屏幕锁定信号
|
||||
* 当检测到屏幕被锁定时发出
|
||||
*/
|
||||
void screenLocked();
|
||||
|
||||
/**
|
||||
* @brief 屏幕解锁信号
|
||||
* 当检测到屏幕被解锁时发出
|
||||
*/
|
||||
void screenUnlocked();
|
||||
|
||||
/**
|
||||
* @brief 锁屏状态改变信号
|
||||
* @param locked true表示已锁定,false表示已解锁
|
||||
*/
|
||||
void lockStateChanged(bool locked);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @brief 设置锁屏状态
|
||||
* @param locked 新的锁屏状态
|
||||
*
|
||||
* 由子类调用以更新状态并触发相应信号
|
||||
*/
|
||||
void setLockState(bool locked);
|
||||
|
||||
private:
|
||||
bool m_isLocked; // 当前锁屏状态
|
||||
};
|
||||
|
||||
#endif // SCREENLOCKDETECTOR_BASE_H
|
||||
|
|
@ -0,0 +1,380 @@
|
|||
#include "screenlockdetector_linux.h"
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
|
||||
#include <QDBusMessage>
|
||||
#include <QDBusConnection>
|
||||
#include <QDBusConnectionInterface>
|
||||
#include <QDBusReply>
|
||||
#include <QDebug>
|
||||
|
||||
ScreenLockDetectorLinux::ScreenLockDetectorLinux(QObject *parent)
|
||||
: ScreenLockDetectorBase(parent)
|
||||
, m_gnomeInterface(nullptr)
|
||||
, m_ukuiInterface(nullptr)
|
||||
, m_deepinInterface(nullptr)
|
||||
, m_gnomeConnected(false)
|
||||
, m_ukuiConnected(false)
|
||||
, m_deepinConnected(false)
|
||||
{
|
||||
}
|
||||
|
||||
ScreenLockDetectorLinux::~ScreenLockDetectorLinux()
|
||||
{
|
||||
if (m_gnomeInterface) {
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
}
|
||||
|
||||
if (m_ukuiInterface) {
|
||||
delete m_ukuiInterface;
|
||||
m_ukuiInterface = nullptr;
|
||||
}
|
||||
|
||||
if (m_deepinInterface) {
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorLinux::initialize()
|
||||
{
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "Initializing ScreenLockDetector for Linux...";
|
||||
qDebug() << "=================================================";
|
||||
|
||||
// 尝试连接到不同的 DBus 接口
|
||||
bool deepinOk = connectToDeepinDDE();
|
||||
bool gnomeOk = connectToGnomeScreenSaver();
|
||||
bool ukuiOk = connectToUkuiManager();
|
||||
|
||||
if (!deepinOk && !gnomeOk && !ukuiOk) {
|
||||
qWarning() << "Failed to connect to any screen lock detection service";
|
||||
qWarning() << "Make sure you are running on a supported Linux desktop environment";
|
||||
return false;
|
||||
}
|
||||
|
||||
// 查询当前锁屏状态
|
||||
queryCurrentLockState();
|
||||
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "ScreenLockDetector initialized successfully on Linux";
|
||||
qDebug() << "Deepin DDE connected:" << m_deepinConnected;
|
||||
qDebug() << "GNOME ScreenSaver connected:" << m_gnomeConnected;
|
||||
qDebug() << "UKUI ScreenSaver connected:" << m_ukuiConnected;
|
||||
qDebug() << "=================================================";
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorLinux::connectToGnomeScreenSaver()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to GNOME ScreenSaver ---";
|
||||
|
||||
// 连接到 GNOME 屏幕保护程序的 DBus 接口
|
||||
m_gnomeInterface = new QDBusInterface(
|
||||
"org.gnome.ScreenSaver",
|
||||
"/org/gnome/ScreenSaver",
|
||||
"org.gnome.ScreenSaver",
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (!m_gnomeInterface->isValid()) {
|
||||
qDebug() << "GNOME ScreenSaver interface not available:"
|
||||
<< m_gnomeInterface->lastError().message();
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
qDebug() << "GNOME ScreenSaver interface is valid";
|
||||
|
||||
// 连接 ActiveChanged 信号
|
||||
bool connected = QDBusConnection::sessionBus().connect(
|
||||
"org.gnome.ScreenSaver",
|
||||
"/org/gnome/ScreenSaver",
|
||||
"org.gnome.ScreenSaver",
|
||||
"ActiveChanged",
|
||||
this,
|
||||
SLOT(onScreenSaverActiveChanged(bool))
|
||||
);
|
||||
|
||||
qDebug() << "GNOME ActiveChanged signal connected:" << connected;
|
||||
|
||||
if (!connected) {
|
||||
qWarning() << "Failed to connect to GNOME ScreenSaver ActiveChanged signal";
|
||||
delete m_gnomeInterface;
|
||||
m_gnomeInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
m_gnomeConnected = true;
|
||||
qDebug() << "Successfully connected to GNOME ScreenSaver";
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorLinux::connectToUkuiManager()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to UKUI ScreenSaver ---";
|
||||
|
||||
QString sessionPath = "/";
|
||||
m_ukuiInterface = new QDBusInterface(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (m_ukuiInterface->isValid()) {
|
||||
qDebug() << "UKUI ScreenSaver interface is valid for session:" << sessionPath;
|
||||
|
||||
// 连接 Lock 和 Unlock 信号到特定会话
|
||||
bool lockConnected = QDBusConnection::sessionBus().connect(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
"lock",
|
||||
this,
|
||||
SLOT(onSessionLocked())
|
||||
);
|
||||
|
||||
bool unlockConnected = QDBusConnection::sessionBus().connect(
|
||||
"org.ukui.ScreenSaver",
|
||||
sessionPath,
|
||||
"org.ukui.ScreenSaver",
|
||||
"unlock",
|
||||
this,
|
||||
SLOT(onSessionUnlocked())
|
||||
);
|
||||
|
||||
qDebug() << "Session Lock signal connected:" << lockConnected;
|
||||
qDebug() << "Session Unlock signal connected:" << unlockConnected;
|
||||
|
||||
if (lockConnected || unlockConnected) {
|
||||
m_ukuiConnected = true;
|
||||
qDebug() << "Successfully connected to UKUI ScreenSaver via session path";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
qWarning() << "Failed to connect to UKUI ScreenSaver signals";
|
||||
delete m_ukuiInterface;
|
||||
m_ukuiInterface = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
QString ScreenLockDetectorLinux::getCurrentSessionPath()
|
||||
{
|
||||
// 尝试从环境变量获取
|
||||
QString xdgSessionId = qgetenv("XDG_SESSION_ID");
|
||||
if (!xdgSessionId.isEmpty()) {
|
||||
QString path = QString("/org/freedesktop/login1/session/%1").arg(xdgSessionId);
|
||||
qDebug() << "Session path from XDG_SESSION_ID:" << path;
|
||||
return path;
|
||||
}
|
||||
|
||||
// 尝试通过 DBus 调用获取当前会话
|
||||
QDBusInterface managerIface(
|
||||
"org.freedesktop.login1",
|
||||
"/org/freedesktop/login1",
|
||||
"org.freedesktop.login1.Manager",
|
||||
QDBusConnection::systemBus()
|
||||
);
|
||||
|
||||
if (managerIface.isValid()) {
|
||||
// 获取当前用户的会话列表
|
||||
QDBusReply<QDBusObjectPath> reply = managerIface.call("GetSessionByPID", (quint32)QCoreApplication::applicationPid());
|
||||
if (reply.isValid()) {
|
||||
QString path = reply.value().path();
|
||||
qDebug() << "Session path from GetSessionByPID:" << path;
|
||||
return path;
|
||||
} else {
|
||||
qDebug() << "GetSessionByPID failed:" << reply.error().message();
|
||||
}
|
||||
}
|
||||
|
||||
return QString();
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorLinux::connectToDeepinDDE()
|
||||
{
|
||||
qDebug() << "\n--- Connecting to Deepin DDE ---";
|
||||
|
||||
// 可能的服务配置列表
|
||||
struct DeepinService {
|
||||
QString service;
|
||||
QString path;
|
||||
QString interface;
|
||||
QString lockSignal;
|
||||
QString unlockSignal;
|
||||
};
|
||||
|
||||
QList<DeepinService> services = {
|
||||
// Deepin 20/23 主要接口
|
||||
{"com.deepin.dde.lockFront", "/com/deepin/dde/lockFront", "com.deepin.dde.lockFront", "Visible", "Visible"},
|
||||
|
||||
// 备用接口
|
||||
{"com.deepin.daemon.ScreenSaver", "/com/deepin/daemon/ScreenSaver", "com.deepin.daemon.ScreenSaver", "ActiveChanged", "ActiveChanged"},
|
||||
};
|
||||
|
||||
for (const auto& svc : services) {
|
||||
qDebug() << "Trying Deepin service:" << svc.service;
|
||||
|
||||
m_deepinInterface = new QDBusInterface(
|
||||
svc.service,
|
||||
svc.path,
|
||||
svc.interface,
|
||||
QDBusConnection::sessionBus(),
|
||||
this
|
||||
);
|
||||
|
||||
if (!m_deepinInterface->isValid()) {
|
||||
qDebug() << " Interface not available:" << m_deepinInterface->lastError().message();
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
continue;
|
||||
}
|
||||
|
||||
qDebug() << " Interface is valid, connecting signals...";
|
||||
|
||||
// 尝试连接锁屏信号
|
||||
bool visibleConnected = QDBusConnection::sessionBus().connect(
|
||||
svc.service,
|
||||
svc.path,
|
||||
svc.interface,
|
||||
svc.lockSignal,
|
||||
this,
|
||||
SLOT(onLockFrontVisible(bool))
|
||||
);
|
||||
|
||||
qDebug() << " Visible signal (" << svc.lockSignal << ") connected:" << visibleConnected;
|
||||
|
||||
if (visibleConnected) {
|
||||
m_deepinConnected = true;
|
||||
qDebug() << "Successfully connected to Deepin DDE via" << svc.service;
|
||||
qDebug() << "Listening for signals:" << svc.lockSignal;
|
||||
return true;
|
||||
}
|
||||
|
||||
qWarning() << " Failed to connect signals for" << svc.service;
|
||||
delete m_deepinInterface;
|
||||
m_deepinInterface = nullptr;
|
||||
}
|
||||
|
||||
qWarning() << "Failed to connect to any Deepin DDE lock service";
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScreenLockDetectorLinux::queryCurrentLockState()
|
||||
{
|
||||
qDebug() << "\n--- Querying current lock state ---";
|
||||
|
||||
// 尝试从 Deepin DDE 查询当前状态
|
||||
if (m_deepinInterface && m_deepinInterface->isValid()) {
|
||||
qDebug() << "Querying Deepin DDE lock state...";
|
||||
|
||||
QStringList possibleMethods = {"GetLocked", "IsLocked", "GetActive", "GetSessionLocked"};
|
||||
for (const QString& method : possibleMethods) {
|
||||
QDBusReply<bool> reply = m_deepinInterface->call(method);
|
||||
if (reply.isValid()) {
|
||||
bool locked = reply.value();
|
||||
qDebug() << " Method" << method << "returned:" << (locked ? "LOCKED" : "UNLOCKED");
|
||||
setLockState(locked);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
qDebug() << " No query method worked, waiting for signals";
|
||||
}
|
||||
|
||||
// 尝试从 GNOME 屏幕保护程序查询当前状态
|
||||
if (m_gnomeInterface && m_gnomeInterface->isValid()) {
|
||||
qDebug() << "Querying GNOME ScreenSaver state...";
|
||||
QDBusReply<bool> reply = m_gnomeInterface->call("GetActive");
|
||||
if (reply.isValid()) {
|
||||
bool active = reply.value();
|
||||
qDebug() << " Current GNOME ScreenSaver state:" << (active ? "ACTIVE/LOCKED" : "INACTIVE/UNLOCKED");
|
||||
setLockState(active);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 尝试从登录管理器查询锁定状态
|
||||
if (m_ukuiInterface && m_ukuiInterface->isValid()) {
|
||||
qDebug() << "Querying UKUI ScreenSaver lock state...";
|
||||
|
||||
QDBusReply<bool> reply = m_ukuiInterface->call("GetLockState");
|
||||
if (reply.isValid()) {
|
||||
bool active = reply.value();
|
||||
qDebug() << " Current UKUI ScreenSaver state:" << (active ? "ACTIVE/LOCKED" : "INACTIVE/UNLOCKED");
|
||||
setLockState(active);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
qDebug() << "Could not query initial lock state, will detect on next lock/unlock event";
|
||||
}
|
||||
|
||||
void ScreenLockDetectorLinux::onScreenSaverActiveChanged(bool active)
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## GNOME ScreenSaver ActiveChanged signal received";
|
||||
qDebug() << "## New state:" << (active ? "ACTIVE (LOCKED)" : "INACTIVE (UNLOCKED)");
|
||||
qDebug() << "##################################################";
|
||||
setLockState(active);
|
||||
}
|
||||
|
||||
void ScreenLockDetectorLinux::onLockFrontVisible(bool visible)
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## DEEPIN LockFront Visible signal received";
|
||||
qDebug() << "## New state:" << (visible ? "ACTIVE (LOCKED)" : "INACTIVE (UNLOCKED)");
|
||||
qDebug() << "##################################################";
|
||||
setLockState(visible);
|
||||
}
|
||||
|
||||
void ScreenLockDetectorLinux::onSessionLocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## LOCK SIGNAL RECEIVED";
|
||||
qDebug() << "## Screen is now LOCKED";
|
||||
qDebug() << "## Sender:" << sender();
|
||||
|
||||
// 获取信号发送者的详细信息
|
||||
QDBusMessage msg = QDBusContext::message();
|
||||
if (msg.type() != QDBusMessage::InvalidMessage) {
|
||||
qDebug() << "## DBus Message Details:";
|
||||
qDebug() << "## Service:" << msg.service();
|
||||
qDebug() << "## Path:" << msg.path();
|
||||
qDebug() << "## Interface:" << msg.interface();
|
||||
qDebug() << "## Member:" << msg.member();
|
||||
}
|
||||
|
||||
qDebug() << "##################################################";
|
||||
setLockState(true);
|
||||
}
|
||||
|
||||
void ScreenLockDetectorLinux::onSessionUnlocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## UNLOCK SIGNAL RECEIVED";
|
||||
qDebug() << "## Screen is now UNLOCKED";
|
||||
qDebug() << "## Sender:" << sender();
|
||||
|
||||
// 获取信号发送者的详细信息
|
||||
QDBusMessage msg = QDBusContext::message();
|
||||
if (msg.type() != QDBusMessage::InvalidMessage) {
|
||||
qDebug() << "## DBus Message Details:";
|
||||
qDebug() << "## Service:" << msg.service();
|
||||
qDebug() << "## Path:" << msg.path();
|
||||
qDebug() << "## Interface:" << msg.interface();
|
||||
qDebug() << "## Member:" << msg.member();
|
||||
}
|
||||
|
||||
qDebug() << "##################################################";
|
||||
setLockState(false);
|
||||
}
|
||||
|
||||
#endif // Q_OS_LINUX
|
||||
|
|
@ -0,0 +1,98 @@
|
|||
#ifndef SCREENLOCKDETECTOR_LINUX_H
|
||||
#define SCREENLOCKDETECTOR_LINUX_H
|
||||
|
||||
#include "screenlockdetector_base.h"
|
||||
|
||||
#ifdef Q_OS_LINUX
|
||||
|
||||
#include <QDBusConnection>
|
||||
#include <QDBusInterface>
|
||||
#include <QDBusReply>
|
||||
#include <QDBusContext>
|
||||
#include <QCoreApplication>
|
||||
|
||||
/**
|
||||
* @brief Linux 屏幕锁定检测器类
|
||||
*
|
||||
* 通过监听 DBus 信号来检测屏幕锁定/解锁状态
|
||||
* 支持多种桌面环境:Deepin DDE, GNOME, KDE, XFCE 等
|
||||
*/
|
||||
class ScreenLockDetectorLinux : public ScreenLockDetectorBase, protected QDBusContext
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenLockDetectorLinux(QObject *parent = nullptr);
|
||||
~ScreenLockDetectorLinux() override;
|
||||
|
||||
/**
|
||||
* @brief 初始化 Linux 平台的锁屏检测
|
||||
* @return true 如果初始化成功,否则返回 false
|
||||
*/
|
||||
bool initialize() override;
|
||||
|
||||
private slots:
|
||||
/**
|
||||
* @brief 处理 GNOME 屏幕保护程序的 DBus 信号
|
||||
* @param active 屏幕保护程序是否激活
|
||||
*/
|
||||
void onScreenSaverActiveChanged(bool active);
|
||||
|
||||
/**
|
||||
* @brief 处理 DEEPIN 屏幕保护程序的 DBus 信号
|
||||
* @param visible 屏幕保护程序是否可见
|
||||
*/
|
||||
void onLockFrontVisible(bool visible);
|
||||
|
||||
/**
|
||||
* @brief 处理登录管理器的会话锁定信号
|
||||
*/
|
||||
void onSessionLocked();
|
||||
|
||||
/**
|
||||
* @brief 处理登录管理器的会话解锁信号
|
||||
*/
|
||||
void onSessionUnlocked();
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief 连接到 GNOME 屏幕保护程序的 DBus 接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToGnomeScreenSaver();
|
||||
|
||||
/**
|
||||
* @brief 连接 KylinOS 的 DBus 接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToUkuiManager();
|
||||
|
||||
/**
|
||||
* @brief 连接到 Deepin DDE 的 DBus 接口
|
||||
* @return true 如果连接成功
|
||||
*/
|
||||
bool connectToDeepinDDE();
|
||||
|
||||
/**
|
||||
* @brief 查询当前的锁屏状态
|
||||
*/
|
||||
void queryCurrentLockState();
|
||||
|
||||
/**
|
||||
* @brief 获取当前会话的 DBus 路径
|
||||
* @return 当前会话的路径,如果无法确定则返回空字符串
|
||||
*/
|
||||
QString getCurrentSessionPath();
|
||||
|
||||
private:
|
||||
QDBusInterface *m_gnomeInterface; // GNOME 屏幕保护程序接口
|
||||
QDBusInterface *m_ukuiInterface; // UKUI 屏幕保护接口
|
||||
QDBusInterface *m_deepinInterface; // Deepin DDE 接口
|
||||
bool m_gnomeConnected; // GNOME 接口是否连接成功
|
||||
bool m_ukuiConnected; // UKUI 接口是否连接成功
|
||||
bool m_deepinConnected; // Deepin DDE 接口是否连接成功
|
||||
};
|
||||
|
||||
#endif // Q_OS_LINUX
|
||||
|
||||
#endif // SCREENLOCKDETECTOR_LINUX_H
|
||||
|
|
@ -1,100 +0,0 @@
|
|||
#ifndef SCREENLOCKDETECTOR_MAC_H
|
||||
#define SCREENLOCKDETECTOR_MAC_H
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
|
||||
/**
|
||||
* @brief macOS 屏幕锁定检测器类
|
||||
*
|
||||
* 通过监听 macOS 的分布式通知中心来检测屏幕锁定/解锁状态
|
||||
* 使用 NSDistributedNotificationCenter 监听系统通知
|
||||
*/
|
||||
class ScreenLockDetectorMac : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenLockDetectorMac(QObject *parent = nullptr);
|
||||
~ScreenLockDetectorMac();
|
||||
|
||||
/**
|
||||
* @brief 获取当前锁屏状态
|
||||
* @return true 如果屏幕已锁定,否则返回 false
|
||||
*/
|
||||
bool isScreenLocked() const;
|
||||
|
||||
/**
|
||||
* @brief 初始化通知监听
|
||||
* @return true 如果初始化成功,否则返回 false
|
||||
*/
|
||||
bool initialize();
|
||||
|
||||
signals:
|
||||
/**
|
||||
* @brief 屏幕锁定信号
|
||||
* 当检测到屏幕被锁定时发出
|
||||
*/
|
||||
void screenLocked();
|
||||
|
||||
/**
|
||||
* @brief 屏幕解锁信号
|
||||
* 当检测到屏幕被解锁时发出
|
||||
*/
|
||||
void screenUnlocked();
|
||||
|
||||
/**
|
||||
* @brief 锁屏状态改变信号
|
||||
* @param locked true表示已锁定,false表示已解锁
|
||||
*/
|
||||
void lockStateChanged(bool locked);
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief 处理屏幕锁定通知的回调
|
||||
*/
|
||||
void handleScreenLocked();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕解锁通知的回调
|
||||
*/
|
||||
void handleScreenUnlocked();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕保护程序启动通知的回调
|
||||
*/
|
||||
void handleScreenSaverStarted();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕保护程序停止通知的回调
|
||||
*/
|
||||
void handleScreenSaverStopped();
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief 设置锁屏状态
|
||||
* @param locked 新的锁屏状态
|
||||
*/
|
||||
void setLockState(bool locked);
|
||||
|
||||
/**
|
||||
* @brief 注册通知观察者
|
||||
* @return true 如果注册成功
|
||||
*/
|
||||
bool registerNotificationObservers();
|
||||
|
||||
/**
|
||||
* @brief 注销通知观察者
|
||||
*/
|
||||
void unregisterNotificationObservers();
|
||||
|
||||
private:
|
||||
bool m_isLocked; // 当前锁屏状态
|
||||
void *m_observerToken; // Objective-C 观察者令牌(不透明指针)
|
||||
bool m_initialized; // 是否已初始化
|
||||
};
|
||||
|
||||
#endif // Q_OS_MAC
|
||||
|
||||
#endif // SCREENLOCKDETECTOR_MAC_H
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
#ifndef SCREENLOCKDETECTOR_MACOS_H
|
||||
#define SCREENLOCKDETECTOR_MACOS_H
|
||||
|
||||
#include "screenlockdetector_base.h"
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
|
||||
/**
|
||||
* @brief macOS 屏幕锁定检测器类
|
||||
*
|
||||
* 通过监听 macOS 的分布式通知中心来检测屏幕锁定/解锁状态
|
||||
* 使用 NSDistributedNotificationCenter 监听系统通知
|
||||
*/
|
||||
class ScreenLockDetectorMacOS : public ScreenLockDetectorBase
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenLockDetectorMacOS(QObject *parent = nullptr);
|
||||
~ScreenLockDetectorMacOS() override;
|
||||
|
||||
/**
|
||||
* @brief 初始化 macOS 平台的锁屏检测
|
||||
* @return true 如果初始化成功,否则返回 false
|
||||
*/
|
||||
bool initialize() override;
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief 处理屏幕锁定通知的回调
|
||||
*/
|
||||
void handleScreenLocked();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕解锁通知的回调
|
||||
*/
|
||||
void handleScreenUnlocked();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕保护程序启动通知的回调
|
||||
*/
|
||||
void handleScreenSaverStarted();
|
||||
|
||||
/**
|
||||
* @brief 处理屏幕保护程序停止通知的回调
|
||||
*/
|
||||
void handleScreenSaverStopped();
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief 注册通知观察者
|
||||
* @return true 如果注册成功
|
||||
*/
|
||||
bool registerNotificationObservers();
|
||||
|
||||
/**
|
||||
* @brief 注销通知观察者
|
||||
*/
|
||||
void unregisterNotificationObservers();
|
||||
|
||||
private:
|
||||
void *m_observerToken; // Objective-C 观察者令牌(不透明指针)
|
||||
bool m_initialized; // 是否已初始化
|
||||
};
|
||||
|
||||
#endif // Q_OS_MAC
|
||||
|
||||
#endif // SCREENLOCKDETECTOR_MACOS_H
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
#include "screenlockdetector_mac.h"
|
||||
#include "screenlockdetector_macos.h"
|
||||
|
||||
#ifdef Q_OS_MAC
|
||||
|
||||
|
|
@ -8,8 +8,8 @@
|
|||
|
||||
// Objective-C 观察者类,用于接收通知
|
||||
@interface ScreenLockObserver : NSObject
|
||||
@property (nonatomic, assign) ScreenLockDetectorMac *detector;
|
||||
- (instancetype)initWithDetector:(ScreenLockDetectorMac *)detector;
|
||||
@property (nonatomic, assign) ScreenLockDetectorMacOS *detector;
|
||||
- (instancetype)initWithDetector:(ScreenLockDetectorMacOS *)detector;
|
||||
- (void)screenLocked:(NSNotification *)notification;
|
||||
- (void)screenUnlocked:(NSNotification *)notification;
|
||||
- (void)screenSaverStarted:(NSNotification *)notification;
|
||||
|
|
@ -18,7 +18,7 @@
|
|||
|
||||
@implementation ScreenLockObserver
|
||||
|
||||
- (instancetype)initWithDetector:(ScreenLockDetectorMac *)detector
|
||||
- (instancetype)initWithDetector:(ScreenLockDetectorMacOS *)detector
|
||||
{
|
||||
self = [super init];
|
||||
if (self) {
|
||||
|
|
@ -61,32 +61,26 @@
|
|||
|
||||
@end
|
||||
|
||||
ScreenLockDetectorMac::ScreenLockDetectorMac(QObject *parent)
|
||||
: QObject(parent)
|
||||
, m_isLocked(false)
|
||||
ScreenLockDetectorMacOS::ScreenLockDetectorMacOS(QObject *parent)
|
||||
: ScreenLockDetectorBase(parent)
|
||||
, m_observerToken(nullptr)
|
||||
, m_initialized(false)
|
||||
{
|
||||
}
|
||||
|
||||
ScreenLockDetectorMac::~ScreenLockDetectorMac()
|
||||
ScreenLockDetectorMacOS::~ScreenLockDetectorMacOS()
|
||||
{
|
||||
unregisterNotificationObservers();
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorMac::isScreenLocked() const
|
||||
{
|
||||
return m_isLocked;
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorMac::initialize()
|
||||
bool ScreenLockDetectorMacOS::initialize()
|
||||
{
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "Initializing ScreenLockDetectorMac...";
|
||||
qDebug() << "Initializing ScreenLockDetectorMacOS...";
|
||||
qDebug() << "=================================================";
|
||||
|
||||
if (m_initialized) {
|
||||
qWarning() << "ScreenLockDetectorMac already initialized";
|
||||
qWarning() << "ScreenLockDetectorMacOS already initialized";
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -95,17 +89,17 @@ bool ScreenLockDetectorMac::initialize()
|
|||
if (success) {
|
||||
m_initialized = true;
|
||||
qDebug() << "=================================================";
|
||||
qDebug() << "ScreenLockDetectorMac initialized successfully";
|
||||
qDebug() << "ScreenLockDetectorMacOS initialized successfully";
|
||||
qDebug() << "Listening for macOS screen lock notifications";
|
||||
qDebug() << "=================================================";
|
||||
} else {
|
||||
qWarning() << "Failed to initialize ScreenLockDetectorMac";
|
||||
qWarning() << "Failed to initialize ScreenLockDetectorMacOS";
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool ScreenLockDetectorMac::registerNotificationObservers()
|
||||
bool ScreenLockDetectorMacOS::registerNotificationObservers()
|
||||
{
|
||||
@autoreleasepool {
|
||||
qDebug() << "\n--- Registering macOS notification observers ---";
|
||||
|
|
@ -161,7 +155,7 @@ bool ScreenLockDetectorMac::registerNotificationObservers()
|
|||
}
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::unregisterNotificationObservers()
|
||||
void ScreenLockDetectorMacOS::unregisterNotificationObservers()
|
||||
{
|
||||
@autoreleasepool {
|
||||
if (m_observerToken) {
|
||||
|
|
@ -182,26 +176,7 @@ void ScreenLockDetectorMac::unregisterNotificationObservers()
|
|||
}
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::setLockState(bool locked)
|
||||
{
|
||||
if (m_isLocked != locked) {
|
||||
m_isLocked = locked;
|
||||
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## Screen lock state changed:" << (locked ? "LOCKED" : "UNLOCKED");
|
||||
qDebug() << "##################################################";
|
||||
|
||||
emit lockStateChanged(locked);
|
||||
|
||||
if (locked) {
|
||||
emit screenLocked();
|
||||
} else {
|
||||
emit screenUnlocked();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::handleScreenLocked()
|
||||
void ScreenLockDetectorMacOS::handleScreenLocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## macOS LOCK NOTIFICATION RECEIVED";
|
||||
|
|
@ -210,7 +185,7 @@ void ScreenLockDetectorMac::handleScreenLocked()
|
|||
setLockState(true);
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::handleScreenUnlocked()
|
||||
void ScreenLockDetectorMacOS::handleScreenUnlocked()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## macOS UNLOCK NOTIFICATION RECEIVED";
|
||||
|
|
@ -219,7 +194,7 @@ void ScreenLockDetectorMac::handleScreenUnlocked()
|
|||
setLockState(false);
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::handleScreenSaverStarted()
|
||||
void ScreenLockDetectorMacOS::handleScreenSaverStarted()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## macOS SCREEN SAVER STARTED";
|
||||
|
|
@ -231,7 +206,7 @@ void ScreenLockDetectorMac::handleScreenSaverStarted()
|
|||
// 为了保守起见,这里不设置锁定状态
|
||||
}
|
||||
|
||||
void ScreenLockDetectorMac::handleScreenSaverStopped()
|
||||
void ScreenLockDetectorMacOS::handleScreenSaverStopped()
|
||||
{
|
||||
qDebug() << "##################################################";
|
||||
qDebug() << "## macOS SCREEN SAVER STOPPED";
|
||||
Loading…
Reference in New Issue